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austin_dern: Inspired by Krazy Kat, of kourse. (Default)
austin_dern

September 2017

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QotD

Sep. 25th, 2017 05:24 am
dglenn: Me in kilt and poofy shirt, facing away, playing acoustic guitar behind head (Default)
[personal profile] dglenn

"For both men and women the first step in getting power is to become visible to others, and then to put on an impressive show ... As women achieve power, the barriers will fall. As society sees what women can do, as WOMEN see what women can do, there will be more women out there doing things, and we'll all be better off for it." -- Sandra Day O'Connor (b. 1930-03-26; US Supreme Court Justice 1981-09-25 to 2006-01-31)

I Am A: Chaotic Good Human Paladin/Sorcerer (4th/3rd Level)


Ability Scores:

Strength-13

Dexterity-8

Constitution-16

Intelligence-10

Wisdom-8

Charisma-7


Alignment:
Chaotic Good A chaotic good character acts as his conscience directs him with little regard for what others expect of him. He makes his own way, but he's kind and benevolent. He believes in goodness and right but has little use for laws and regulations. He hates it when people try to intimidate others and tell them what to do. He follows his own moral compass, which, although good, may not agree with that of society. Chaotic good is the best alignment you can be because it combines a good heart with a free spirit. However, chaotic good can be a dangerous alignment when it disrupts the order of society and punishes those who do well for themselves.


Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.


Primary Class:
Paladins take their adventures seriously, and even a mundane mission is, in the heart of the paladin, a personal test an opportunity to demonstrate bravery, to learn tactics, and to find ways to do good. Divine power protects these warriors of virtue, warding off harm, protecting from disease, healing, and guarding against fear. The paladin can also direct this power to help others, healing wounds or curing diseases, and also use it to destroy evil. Experienced paladins can smite evil foes and turn away undead. A paladin's Wisdom score should be high, as this determines the maximum spell level that they can cast. Many of the paladin's special abilities also benefit from a high Charisma score.


Secondary Class:
Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.


Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

Posted by Joseph Nebus

Last week I was all set to talk Gil Thorp when I realized it was Rex Morgan, M.D.‘s turn. I won’t make that mistake again! … But I’m writing this in late September, 2017. If it’s much later than September 2017 for you, the stories might have moved on. At or near the top of … Continue reading "What’s Going On In Gil Thorp? July – September 2017"

A leaf

Sep. 24th, 2017 04:57 pm
james_davis_nicoll: (Default)
[personal profile] james_davis_nicoll
Taken from a couple of angles over about a minute.

Read more... )
As one does, I keep a log of my visits.

The cats expressed their appreciation for my record-keeping.

Read more... )

Posted by Joseph Nebus

Comic Strip Master Command apparently doesn’t want me talking about the chances of Friday’s Showcase Showdown. They sent me enough of a flood of mathematically-themed strips that I don’t know when I’ll have the time to talk about the probability of that episode. (The three contestants spinning the wheel all tied, each spinning $1.00. And […]

QotD

Sep. 24th, 2017 05:24 am
dglenn: Me in kilt and poofy shirt, facing away, playing acoustic guitar behind head (Default)
[personal profile] dglenn

"[...] one of humanity's tragic flaws is to take for granted the gargantuan effort needed to create and maintain even little temporary pockets of order. Again and again, people imagine that, if their local pocket of order isn't working how they want, then they should smash it to pieces, since while admittedly that might make things even worse, there's also at least 50/50 odds that they'll magically improve. In reasoning thus, people fail to appreciate just how exponentially more numerous are the paths downhill, into barbarism and chaos, than are the few paths further up. So thrashing about randomly, with no knowledge or understanding, is statistically certain to make things worse: on this point thermodynamics, common sense, and human history are all in total agreement. The implications of these musings for the present would be left as exercises for the reader." -- Scott Aaronson, 2017-01-01

[To my friends observing Tzom Gedaliah, may you have an easy fast.]

Between ESO sessions (I have drawn in the BF and a couple other people I know because ESO is on sale in the Humble Store sale, ahaha help) I decided to play this little puzzle-box of a thing. I played the first a while back.

It's... less a "The Room" and more "The Rooms" this time. Lots of jumping between areas, with multiple interactable objects in them. Aside from that, still a puzzle box/boxes, still a good time.

This one took an hour longer than the previous one. Thumbs up.

stupid stuff

Sep. 23rd, 2017 09:18 pm
moonhare: (Default)
[personal profile] moonhare
Safe and nonsensical :o)

pics )
Which is creating the Amazon and Chapters links for the book being review, I know one particular book is $19.19 if you buy it from Kobo and $11.71 from Kindle....

QotD

Sep. 23rd, 2017 05:24 am
dglenn: Me in kilt and poofy shirt, facing away, playing acoustic guitar behind head (Default)
[personal profile] dglenn

"It is the most GOP thing in the world to create the Kimmel test for p.r. reasons, fail it, and then blame Jimmy Kimmel for being political." -- Brian Beutler, 2017-09-22

Posted by Joseph Nebus

I’m sorry. I saw the lawyer for the Insane Clown Posse, or the “Juggalawyer” as apparently they call him, while watching Samantha Bee’s show last night and I don’t really know what things are anymore. So uh, here. Something from a park we visited last weekend. The question: Was the sign placed there fortuitously … … Continue reading "In Which I Stall For The Reasons"

Posted by Joseph Nebus

We come now almost to the end of the Summer 2017 A To Z. Possibly also the end of all these A To Z sequences. Gaurish of, For the love of Mathematics, proposed that I talk about the obvious logical choice. The last promising thing I hadn’t talked about. I have no idea what to […]

QotD

Sep. 22nd, 2017 05:24 am
dglenn: Me in kilt and poofy shirt, facing away, playing acoustic guitar behind head (Default)
[personal profile] dglenn

"This is a time for action -- not for war, but for mobilization of every bit of peace machinery. It is also a time for facing the fact that you cannot use a weapon, even though it is the weapon that gives you greater strength than other nations, if it is so destructive that it practically wipes out large areas of land and great numbers of innocent people. " -- Eleanor Roosevelt (b. 1884-10-11, d. 1962-11-07), My Day (newspaper column) 1954-04-16

I believe the ancient words of invocation are: "Forgive me, I'm back on my bullshit again."

Okay so... There's a handful of reasons why I'm playing Elder Scrolls Online instead of hopping straight to another single player game. In the interests of appeasing that voice in the back of my mind that's been going "You should actually do things that mean progress instead of playing an MMO!", I've decided to lay them out.

To start with, I own the thing. A while back I picked up the "Gold" collection for $20, which included the base game and four of the DLC extra areas, relating to the Thieves' Guild, Dark Brotherhood, Orsinium (Orc-yland) and Imperial City (which is a PVP-y zone I think).

It's a good thing I did, because my current character, the Argonian/lizardlady "Mottlescale" is going heavy on the thieving and is hanging around the orcish homeland doing their quests to help them rebuild their ancestral city and get a new king on the throne. ... Well, really I've mosly been romping all over their part of the continent and doing whatever catches my eye.

A couple of years back that wouldn't have been possible. ESO is in a really good place right now as far as solo content goes, because the list of solo content right now includes everything except certain group-forced dungeons/raids/PVP, and the level range you can do these things at is "Whatever, just show up". A bit ago they rolled out the "One Tamriel" update that basically means you can fuck off into the wilderness and do whatever you want instead of riding the zone-by-zone quest express.

This is both great and kind of nerve-wracking to me, because I usually rely on the zone-by-zone express to know that I'm doing the right things at the right time and not missing anything. It feels very odd to admit that I've been craving feedback to know that I'm not messing everything up with my character and gear and whatnot. It's also been nice because I can hyperfocus on this one zone and doing everything in it, and the game's just like "Okay, all of it scales to you, have fun."

There ARE exceptions. I wandered into something called a "Public Dungeon" once and got pasted by a solid wall of enemies (maybe if I were AoE-built I could've handled that?) and I learned swiftly that the skull-and-crossbones map marker means "World Boss, tuned for like three dozen people, do not go say hello".

For the most part, though... exploring around lazily at my own pace has been pretty great, and it doesn't require any other people involved. It feels less like an MMO and more like a multiplayer Elder Scrolls game, and I guess if I wanted to hop into a dungeon I could... but I still don't understand my character's build so why would I? I'm doing all right by myself, and I kind of want to make a catperson alt to try out being a Sorcerer. Oh, and I need the cat to make furniture for the house I'm gonna get in Morrowind.

Because I'm gonna buy the Morrowind expansion.

Because I am firmly back on this bullshit again.

Forgive me.

iPods

Sep. 21st, 2017 10:53 pm
james_davis_nicoll: (Default)
[personal profile] james_davis_nicoll
Haven't been around long enough for an adult to reference the technology as something around when they were kids. That's just crazy talk -- 16 years ago, you say?