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Ah, Honey Honey
Getting back now to Plopsaland De Panne. Though we were about an hour into the park's day when we finally entered they still had an opening celebration dance thing going with costumed characters --- a mime, a couple humans in marching-band-style outfits, a chef, bees --- dancing, some on elevated podiums, some just out in the open square. Some posing for pictures. They also gave us a park map that we didn't use as much as might have been maximally efficient, but we're trying to not hyper-optimize our parkgoing. Makes for better trips. Also the maps they gave out were nice things, decent quality paper with a thicker stock for the cover. If that weren't good enough we also found they had them in the gift shop at the end of the day so we were able to bring home both the map we actually used and a pristine map as souvenir.
In wandering around looking for roller coasters we found scenes to baffle us, a statue of a T-shirt-clad clown holding out his hand. Or a blue rabbit in cargo jeans folding his arms but looking way too friendly to be pulling an attitude. We assume this means something to the locals.
One of the first things we found past this was a plaque about Meli Park, the place which Plopsaland kind of overwrote. The historical plaque was in Dutch and French, neither of which either of us reads with any confidence but we could make out some pieces that seemed to make sense. In this area they had a couple pieces from the Meli Park existence, most notably a sleeping giant statue, but also a couple smaller figures of a queen bee, some statues of characters fishing or stuff like that, souvenirs of the former park, things like that. Having seen this bit of the past preserved we wanted more, of course, and we would take the rest of the day looking to see if we could find hints of the old park under the current one.
Also an early discovery: a coffee vending machine. Turns out the reason we never see coffee vending machines at any other amusement park is that Plopsaland has them all, spaced as much as one minute's walk from the next one over. Yes, it does tea and cocoa too. I can't swear that soup is not offered. Having finally found an amusement park that had the abundance of coffee she's always wanted, bunnyhugger went on to not actually get any, pretty much because it was never the right moment for it.
We were a little annoyed at the start of the day because rain came in, and while the forecast was correct that it wouldn't last, we also didn't have any kind of rain gear and the park didn't seem to have a lot to do that was under cover. We huddled near some midway games until the rain let up enough we could make it to their grand carousel. This is a double-decker, the sort of carousel we know from Freehold Raceway Mall and Morey's Piers and that La Feria Chapultepec had, all nice enough but your basic thing. Surrounding the carousel was art and sculptures of characters from, again, we don't know. One of them seems to be a chef named Albert. One that we saw a bunch was a tall skinny guy with a dog that had kind of a Dagwood Bumstead-and-Daisy thing going. Don't know.
But this brought us to the first roller coaster we found, the aptly named ``#LikeMe Coaster''. If I understand right it's a teens-and-schoolteachers show that also features some kind of karaoke-TV-show component. The queue is through a high school-themed set, labelled 'SAS School Aan De Stroom', and it has got pretty good-looking School Hallways and lockers and even doors that, thanks to wide-screen TVs set up inside, have stuff going on through the 'windows'. The #LikeMe Coaster itself is a small thing, one of those kiddie coasters that never gets too far off the ground and that confounded expectations by never bashing our knees worth mentioning.
We figured to get next to Roller Skater, the closest roller coaster to this one. But the line was weirdly long, and bunnyhugger nominated that we pass it up in favor of the park's most renowned roller coaster. So we did. We went looking for The Ride To Happiness, By Tomorrowland.
While you wait to learn what the heck that's all about please enjoy more of the fairy ball.

Signs at a crossroads. The Apothecary was the first-aid station and probably where you'd get any administrative-type care needed.

Here I am following bunnyhugger; I'd hoped to get a nice tracking shot of her in the woods and it doesn't quite work.

The Court of the Fae! And a bunch of mysterious mounds whose purpose we failed to guess on our own.

Giant chess set laid out as a trap for mortals. Behind it, and above, is the throne that the fairy court would sit at.

They made several convincing-enough giant mushrooms out of beanbag chairs and wooden spool tables.

Here's the Court entering, ready for opening ceremonies.
Trivia: In May 1931 Proctor & Gamble's Neil McElroy broke the in-house prohibition on memos exceeding one page to write a three-page suggestion that the company appoint a specific team to manage each particular brand, what are now regarded as brand managers. Source: The Company: A Short History of a Revolutionary Idea, John Micklethwait and Adrian Wooldridge.
Currently Reading: Empire of the Sum: The Rise and Reign of the Pocket Calculator, Keith Houston.
PS: What’s Going On In Gil Thorp? What’s the problem with Clambake? April – June 2025 as I went back and did research and learned I completely misunderstood a character's behavior and then was left with new questions about well why did that happen that way, then?