I forget when on Saturday at Motor City Furry Con this happened, but it was sometime over the day: bunnyhugger asked if I had thoughts what it meant that her parents hadn't sent a report about Athena's eating. I laid out my reasoning: if she had not eaten at all they would have e-mailed to say a crisis was potentially developing. If she had eaten all her pellets they would have sent the great news that she was feeling well and eating plenty. Therefore, she had to be eating indifferently, probably eating her vegetables and hay just fine and her pellets maybe if you held them up to her mouth so eating was the easiest way to get them out of her sight. This was her interpretation too, and it would transpire that this was correct.
Since the convention Athena has been eating much more reliably, touch wood, and we think we've found a possible explanation for the problem. We'd been giving her as much food as our Flemish Giants got, and, for example, Roger was about 50% more rabbit than she was. We cut her pellets down to half of what she had been getting and she had no trouble finishing that. Then bunnyhugger read the pellets bag estimates for what rabbits should eat (by weight) and we found we weren't feeding her quite enough. With meals in-between too little and too much? She seems happy with that now. If we'd gone and checked instead of just feeding her like she was a larger rabbit we might have avoided a lot of stress on everyone's part.
It's still odd that she was happy to overeat for months before turning off it. Most rabbits, like most humans, are happy to eat until the food is gone. Stephen would in his youth leap up the coach and the hutch to get at the pellet bag and dive into it never to emerge again. Also it's odd that she was overeating for months and not gaining weight. But she's young and maybe could work off the extra calories.
After the variety show I know we did go to the Dealers Den, finally getting in. We'd gone at like 6:30 the night before to find the place closed and surprised because we would have sworn the schedule said it was open to 7 pm. But this puts me in mind of a thing that happened Sunday, when we were sitting in Hospitality. We overheard someone on con staff discussing how annoyed they were that they had to have someone sitting guard at the Dealer's Den entrance --- it was housed in an outbuilding, just behind the patio, probably well-positioned for doing wedding receptions and the like --- because people would not stop coming up and trying to open the door. The person he was talking to asked, well, did you have a `CLOSED` sign up? Something with the hours posted? No, because of the high winds --- the whole weekend kept trying to be a severe storm before the severe storm actually rolled in --- any sign they tried taping to the door would blow off. I felt like they maybe hadn't considered taping something to the inside of the glass door. Also if both bunnyhugger and I mis-read the Friday night schedule the same way maybe there was something wrong with how the schedule was laid out.
On looking at the pocket schedule now I'm thinking I mis-understood the Con Store's opening hours to have been the Dealer's Den. But I'm not sure how to fix that; it's not like you can just leave the Con Store off. The pocket schedule organized things by what floor they were on, with the outdoor pavilion grouped with first-floor things and the Con Store with the second-floor things. The choice is compellingly reasonable. Maybe the best alternative would be to have swapped colors; Con Store was in bright while Dealers Den was in turquoise. One was more compelling to my eyes, but you can't count on colors for critical information.
bunnyhugger had brought her sketchbook, in case she found someone whose art she wanted to commission, but she didn't find anyone that time around. Similarly in going through the Artists Alley, back in the main hotel on the second floor; shame to go without getting a commission but that's all right. It's not a tradition to get one at every con, just a common thing to do.
Enough looking around the pinball arcade at Indiana Beach. Let's ... look at it just a little bit more and then move back into the amusement park proper.

Candy crane machine in the pinball arcade, with fun candies like Munch, Iceese's, Giggles, and 4 Icekteers.

And noticed this fun bit of game detail on Roller Coaster Tycoon: the promise that Pinball 1 is fun, just like you'd get some Peep's thoughts.

Back outside here and enjoying the look up at the sky ride.

The evening shadows haven't quite gotten to the water park or the eastern end of the boardwalk.

Always going to appreciate seeing the Fascination parlor and its signage.

And this is a look up at a Flying Bobs that used to be at Coney Island C'town.
Trivia: The Soviet Union's 1929 attempt at calendar reform had five epagomenal days, days not part of any week or month, so that the rest of the calendar could be twelve months of thirty days each. The days were chosen to commemorate various facets of the revolution; on the Gregorian calendar, they appeared on the 22nd of January, the 1st and 2nd of May, and the 7th and 8th of November. Source: Marking Time: The Epic Quest to Invent the Perfect Calendar, Duncan Steel.
Currently Reading: Lost Popeye Zine Sundays Supplement Volume 15: 1953, Tom Sims, Bela Zaboly. Editor Stephanie Noelle.