It rained today; steady, heavy and long, plenty to cancel plans see Sentosa Island and the giant mer-lion. Too bad, but the planning session for the coming Planetary Landing on
spindizzy_muck took longer than I figured anyway. This also got me finally to write the Perl script expanding the main grid. Assuming the landing goes forward without the world being destroyed, we'll have a nice disc \sqrt{128} blocks in radius. It's been nearly six years since I last built a hundred rooms in a day; it's fun to do that much, that systematically. (I'm a systematizing freak.) I think at one time we were considering making the place a four-dimensional matrix of rooms, but that was too hard to do and harder still to fill.
In other news another person's fallen onto MRT tracks, but the SMRT Corporation has concluded the proposed barriers wouldn't be effective in stopping further accidents. Barriers wouldn't make it require conscious effort to wander onto tracks, plus there'd be temptation to sit on the barriers in front of the yellow line.
I'm starting to think I need to get an Airport base station for home, just to stop fiddling with my slowly-losing-its-hold Ethernet plug. And is there any way to reset the size of all the Finder windows in one sweep? I've got about seven jillion folders, some of them weirdly sized.
Trivia: Animators at Walter Lantz studios in 1941 received US$125 per week. Source: Of Mice and Magic: A History of American Animated Cartoons, Leonard Maltin.
Currently Reading: The Decline and Fall of the Ottoman Empire, Alan Palmer.
(no subject)
Date: 2004-09-21 12:01 pm (UTC)On the other paw.. this Mac OS X Hints posting (http://www.macosxhints.com/article.php?story=20030305025744788) might serve to either clarify or confuse, or both. ^_^;
(no subject)
Date: 2004-09-21 08:49 pm (UTC)Thanks; I already feel much more baffled!
(no subject)
Date: 2004-09-21 08:58 pm (UTC)(no subject)
Date: 2004-09-22 03:02 am (UTC)Be with us next time as I delve into anomalies in the Get Info window!
(no subject)
Date: 2004-09-21 01:27 pm (UTC)(no subject)
Date: 2004-09-21 08:52 pm (UTC)Yeah; we just had trouble imagining what to do with all that hypervolume, and it seemed like too many rooms above ground level would seem redundant, filling up the place with sky rooms most people don't explore.
Still, I don't see why we couldn't have some more complex topologies in the place. It's just hard to think of logical sets of cardinal directions once you've exhausted east-west, north-south, up-down. Maybe strange and charm?
(no subject)
Date: 2004-09-21 11:31 pm (UTC)--Chiaroscuro
(no subject)
Date: 2004-09-22 03:04 am (UTC)That takes us through to eight dimensions ...well, heck if people want atypical topologies we can do it, easily.
For a while I was thinking of making the map a torus, but that was too hard to expand. Higher-dimensional toruses are absolute nightmares to visualize. Spindizzy was founded with one vision, that of maintaining good user-interface design, and somehow it turns out that's a niche that needed filling.
(no subject)
Date: 2004-09-22 09:08 pm (UTC)Myself, I've stuck with compass directions, up/down (sometimes via elevators), and 'out gets you towards the room you probably came from' in building, with a few small exceptions.
--Chiaroscuro
(no subject)
Date: 2004-09-23 06:34 am (UTC)That's exactly our building code, right down to using 'out' to get out of rooms. You'd be surprised how hard it is for some people to understand.