So. Despite mild confusion about which station to transfer at, and which direction to take out of the Metro, we got to the Musée des Arts Forains just about on time for our 1 pm tour. There were maybe twenty people in the group with us, apparently about half the size of a normal tour group, which meant that some things would go quicker. The museum is at Les Pavillions de Bercy, a set of buildings that originally warehoused wine (the location was, back then, outside the limits of the City of Paris and so immune to the wine taxes) and that naturally grew open-air cafés and other little amusements. So this is why the buildings are a couple of huge, high-ceilinged spots, with plenty of space for everything inside, and separated by enough space for a modest-sized group to hang out in plenty of space.
We expected a tour something like we might get at the Merry-Go-Round Museum in Sandusky, with polite docents explaining the most interesting pieces. This is not the docent we got. The one we had, a young woman with a name that was ... I don't remember anymore, something archetypically French like ``Marianne'' maybe ... a performer. I'm not sure if she said she was actually a cabaret performer but she had the energy and drive of one, talking with it seemed everyone, encouraging people to call out answers to questions both serious and silly. (The tour was mainly in French, but she broke into English for the handful of people like us who benefitted from that. Also bunnyhugger had been given a laminated booklet, most of which she photographed, explaining the exhibit in English. There were also German and other language versions available.) You might get some of the tone of the place by descriptions of some of the busts of famous figures decorating the outside of one of the buildings. They had, for example, Charles de Gaulle and François Mitterand. Also Jimmy Carter and Mick Jagger. Why? Well, let's move on inside, shall we?
The museum has a number of pieces of amusement and fairground art --- signs, backdrops, figures from rides, that sort of thing. A lot of things that are illuminated. Some that go back a great way, like bagatelle tables that I teased bunnyhugger with by saying at last, we had found pinball! Some go back only to ... within my lifetime, such as the horse-racing midway game they had. This was one of those roll-the-balls-to-make-the-horses-move games, and everybody got a turn, in a couple rounds of trying. The mechanism they had, in lovely shape and well-painted and with all the horses working, dates to the ancient days of the 1970s.
bunnyhugger came within a whisker of winning the race, her turn.
Ah, but the real centerpiece here was not the horse-racing game, or the many figures with bootleg Mickey Mouse or Popeye or such. No, the centerpiece was carousels. Three of them, just like Cedar Point. Once was your classic sort of travelling carousel, three horses across, though with some interesting twists, like, one of the non-horse rides was a rowboat that rocks side to side. I'm sorry to say we weren't able to get a ride in that, but kids leapt into the spot and you can't fault them that.
What we expected would be the most interesting was the salon carousel. This is a near-extinct breed of carousel, with mounts resting on the platform instead of suspended by poles from the canopy, and going for ornateness in the design. This despite being a travelling ride, most of the time, itself! In the classic installation the ride would have a facade built around it to look like a salon, the sort of place where you might discuss Impressionism or the Communards or Boulanger. The platform's made to look like marble, and the seats are tastefully overdone, as opposed to the American carousel style of ``stick some more glass jewels on it''. The carousel moves slowly, even by modern standards, but it's a stately sort of slowness, the sort of thing to make you feel like your'e drowsing in luxury, an attitude supported by the music that's got some classical, lullaby feel.
The penultimate attraction and something I'm sure draws private parties all the time was a band organ, one of the huge ones that dominates a room instead of being set out by a carousel to call people to the midway. It was the sort of thing I'd seen at the Speelklok Museum in Utrecht that bunnyhugger has since been sorry she didn't get to see herself. It played a waltz, and at Marianne(?)'s encouragement many people get into the dancing.
bunnyhugger asked if I knew how to waltz and I could say what I did know: you and your partner go around in a circle, which itself goes around in a bigger circle. This is true enough, although people who actually know how to waltz also know how to move as a graceful epicycle among the main circle. Well, for only really knowing the waltz from cartoons and this one podcast I didn't embarrass myself. Only
bunnyhugger.
The last big exhibit and the one we did not even imagine was there was ...
So, come the late 19th century. You know what's new and stylish and exciting? Bicycles. Not like those boring old horses and donkeys that everyone rides and is bored by. So what would be a great carnival ride? Something you could really take money for? Something where you ride a bicycle. And so this is the result of that thinking: a carousel that's a ring of one- and two-seater bicycles, set in a fixed ring around the center pole. Its power source? The pedalling of the riders.
bunnyhugger had heard of these, even seen a picture of one, ages ago, in one of her books about European amusements. She did not know any still existed. Neither of us imagined we'd ever be at one, or get to ride one.
There were conditions, of course. First, these were fixed-gear single-speed 'bicycles' so if your feet slipped off the pedals you were not to try getting them back on. Just put your feet up on the frame and wait for the ride to end. Also kids, don't try pedalling. Just sit in the passenger seats behind the pedalers. Also, Marianne(?) warned, it would not be comfortable. The seats were, fin-de-siècle style, hard lumps with no give, and the pedals were shiny brass(?) rods with very little footing, closer to what you get if you take the top off a stirrup than anything you'd actually use to bicycle.
It is also loud, sounding much more like thunder when you get it going, which takes less strain than you might expect when everybody's pedalling. And it gets going really fast, even with some people losing their footing and bowing out of the pedalling; the only thing to really slow people down is their exhaustion and their fear of how fast they have got the thing moving. It felt to us like it was going as fast as the Crossroads Village or the Cedar Downs carousels, although maybe that's an illusion created by how much of a hand we have in it. You don't get many amusement park rides that are rider-powered (the museum had a couple Venetian swings, out of service, though, one of the other kinds of rides you can just go on until you or the ride operator lose patience).
I'm sorry only that we were in too small a group for there to be two cycles on the velocipede carousel; I'd have loved to get a movie of the whole process. But surely other tourists have taken videos and put them wherever you get videos online. It is something else.
After this the tour was over. I hung back to get some last pictures of the Popeye and Mickey Mouse bootleg stuff. bunnyhugger (and many of the other people) used the chance to go to the bathroom, a thing I totally missed and would slightly regret, as the Gare de l'Est had pay toilets and we had no coins and weren't going to use credit cards to pee. Sorry to end on such a mundane note but there's only so much interesting to say about thanking Marianne(?) and agreeing it was a fantastic tour.
And now at last, another end, this one of the Jackson County Fair pictures! Or is it?

I have no explanation for this elephant.

The pink elephant, that I can explain.

Green I don't remember from Dumbo.

This time I noticed there's several models of Timothy Q Mouse and they rotate around semi-freely. You can see two of them in this shot.

Elephant making sure everybody sees how Timothy hasn't got pants.

And one of the crows asking, basically, Mmmmmmmmyes?
Trivia: Coleco paid Cinematronics two million dollars for the home rights to the Dragon's Lair video game. Source: The Ultimate History of Video Games, Steven L Kent.
Currently Reading: The Invention Of Air: A Story of Science, Faith, Revolution, and the Birth of America, Steven Johnson.
PS: Don't you want to know What’s Going On In The Phantom (Sundays)? What’s this B-17 crash doing? March – June 2025 gets explained to you in fewer words than it took to read this here.