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We would pay for being out so late. [livejournal.com profile] bunny_hugger was to fly back home the next day; I'd be staying in the state for another week to actually go into the office and see people who, I suspect, start to forget I exist when I telecommute too long. Unfortunately the best flight she could find for herself was not quite first thing in the morning, but was close enough. We'd have to be there an hour before the flight, and it'd take about an hour-plus to get from where we were up to Newark Airport, and it takes us something like an hour to get going in the morning, and, well, staying at Casino Pier until after sunset meant we were running on terribly little sleep.

But mercifully and unlike the Flightmare incident there weren't any catastrophes at the airport, no cancelled flights that got anywhere near hers, and no reason to think there would be. We spent some time walking around the airport, renovating because airports are always renovating into less-convenient forms, and discovered in a remote corner by a neglected bathroom with a drinking fountain that was piddling steadily into a five-gallon bucket beneath, the official posting of the airport's terms of acceptable use. It specifies in striking detail what people at the airport are allowed to do and not do, including, that they're not allowed to sleep or ``appear to sleep'' except in designated areas, and that the relieving of human wastes may be done only in the designated bathrooms. We couldn't avoid thinking: each paragraph here reflects an argument airport authorities (not necessarily at Newark) have had.

[livejournal.com profile] bunny_hugger figured the time had come to go through security, and we embraced for the last time for a week. I waited outside, listening to terrible infomercials on the altogether too-huge TV screen, until the flight information board said her plane had safely departed, and then I drove back where I'd come, to go to the office for the first time since January.

Trivia: Pope Gregory XIII's reform omitted 4 October through 15 October 1582 because there were no important feasts on those days. Source: Mapping Time: The Calendar and its History, EG Richards.

Currently Reading: The Complete Fairy Tales Of The Brothers Grimm, Translator Jack Zipes. ``Soon there was a mighty war in England, and the emperor and all the great armies had to travel there.'' Because, historically, if Germany has any one real core competency, it's sending armies into England.

By now the sun was setting, reminding us of sunsets past, and also nagging us that we were staying out too late. The shoreline is beautiful at night, though, especially as the lights of the rides and of the redemption games and the arcade spill into the muggy evening air. We cheated ourselves out of better rest for the drive to the airport so that we could have more time then.

One of the rides sunk with the partial collapse of Casino Pier was the Musik Express. They have a replacement, one that's put in about the same spot relative to the end of the pier, and this was one of our nighttime rides. It was a lesser ride this time, though; this one didn't have a cloud of soap bubbles released when the rides reached its top speed and the siren went off. Worse its operator wasn't chatty, didn't tease the riders and the onlookers to scream if they wanted to go faster, or backwards, or whatnot. The ride was all right, yes, but it was short of the little extra bits that make a ride great. Maybe we just had better ride operators in past years. Maybe they just weren't putting in their fullest effort for a Monday night crowd. Maybe joy is falling out of the world.

We were getting hungry, not hungry enough for a full meal, but aware also there wasn't quite the time to stop somewhere for a meal either. The pier had some stalls selling roasted corn, though, which I still haven't got used to places selling. (I also can't quite believe in amusement parks like Kings Island selling roast turkey legs.) Still, that was about the right amount of food and despite the ocean breeze we didn't actually get any clouds of chili powder flying directly into our eyes.

But we had to, eventually, have our last ride at the carousel, and we accepted the sad fact. We found the mounts that share our middle names --- the ones we rode that first day --- and climbed on them for the last time we would expect to see the Floyd L Moreland carousel, certainly at this location, possibly forever more. I don't know how I kept myself together.

We walked around it, and said our goodbyes, and cast on our hopes that something wonderful would happen, and left.

After this we walked down to the Berkeley Sweet Shop's little temporary facilities, to buy the salt water taffy [livejournal.com profile] bunny_hugger wanted for the plane flight. We had decided to buy it after the last carousel ride, so we could walk away from that to do something that wasn't dismal. This also brought us to the rides from Big Mark's Action Park, and we saw them running, despite their ridiculously tiny size and the way they looked like they weren't even set up yet. We didn't ride any.

Our car hadn't been towed, so I suppose we were legally parked after all. On the main exit Seaside Heights has signs urging the visitor to come back; for the first time, we didn't know whether we ever wanted to. With the deal to save the carousel in place, perhaps we will, but it's hard to say when, or in what circumstances. The world rarely feels quite so suspended.

Trivia: The Fairlane Town Center shopping mall, opened in Dearborn, Michigan, in 1976, draws the name from that of Henry Ford's old mansion, parts of the garden of which were needed for its construction. Source: Ford: The Men and the Machine, Robert Lacey.

Currently Reading: The Complete Fairy Tales Of The Brothers Grimm, Translator Jack Zipes.

Casino Pier, though shortened, has still got a decent number of rides, including a few from before Superstorm Sandy. For example, at what's now the easternmost edge of the pier is the Hot Tamales, a kiddie coaster themed to Public Domain Cartoon Cover Speedy Gonzales, which we had ridden in its old location. The statue of Public Domain Cover Mighty Mouse, which had stood outside the Wild Mouse (moving to the Scandia Family Fun Center in Sacramento, California, to be named ``Crazy Dane Coaster''), was now outside the Hot Tamales, so we had that touch of the way stuff used to be. Quite a few of the statues came through all right, and if they're now in new locations, like the Blues Brothers being over by the Pirate's Hideaway, well, they're there at least, old friends in strange circumstances.

The pier has gotten some new rides in, including a claw-type ride that drew some complaints on its opening as it was named Super Storm. This may sound like it's in dubious taste, but let's please remember, the Jersey Shore folks are the people who made a paying attraction out of the wreckage of the Morro Castle. (Yeah, that was Asbury Park, not Seaside Heights, but it's still the same culture.) It's quite bright and sparkly, though, with a brilliant lights package, and we rode it. This kind of claw ride would normally have you sit facing the interior and spin around on the end of a pendulum that itself rocks back and forth through an arc of about 240 degrees. This one was different: it goes all the way overhead, so that you're spinning while completely upside-down, and keeps on going for greater-than-360 degree rotations while you still spin around the axis. This is stunning and a lot of fun; if you do ride one that goes all the way upside-down, there's a number of great vantage points to consider, including the one where you just stare at the horrified person sitting opposite you while the universe goes tumbling. It's all the better if the person has long hair because the hair is going to do ridiculous things while you watch.

Another new ride they had, and which wasn't working that day, was called Air Race. This looked like a great ride, people seated in kite-like ``airplanes'' that according to Casino Pier's web site will bank, loop, and dive, with ``accelerations of almost 3G while flying right-side up and upside-down'' at heights of ``up to 25 feet''. It looks really great, but the ride was down, and never threatened to get back in operating shape.

But the ride we were really there for was the carousel, of course, which was in good running order and which had the band organ playing. We were surrounded by people having their farewell moments to the carousel also, and a lot of talk about how terrible Casino Pier's owners were about the auction they had scheduled for it. There's many jobs I don't envy; one of them would be having to be the carousel operator there most of this summer, as there'd be nothing anyone wanted to talk about besides how awful this was. Even the people there to admire the carousel and its organ were talking about it only in the service of how lousy it was that it wasn't going to be there anymore.

Still, we spent a lot of time walking around the carousel, photographing every horse as if we could make it stay by weight of adequately documenting its existence, and standing in places like the bench where we formally became engaged, and that sort of thing. I took a fair number of pictures also of the surroundings, guessing that even if the carousel were to be relocated somewhere intact, things like the signs Casino Pier had to talk about their carousel and asking for gentle treatment so as to preserve its legacy wouldn't be relocated with it.

These wouldn't be our final moments with the carousel, but we could feel that time coming.

Trivia: Around 1784, more than half of all imports going to Connecticut or New Jersey entered the United States by way of New York. Source: Gotham: A History of New York City to 1898, Edwin G Burrows, Mike Wallace.

Currently Reading: The Complete Fairy Tales Of The Brothers Grimm, Translator Jack Zipes. ``Back in the days when wishing still helped'': most German fairy-tale opening ever, or what? (There've also been some that start ``back in the days when wishing still worked'', which is a little less dark, but still would fit comfortably in a modern overblown CGI deconstructed-fairy-tale movie.)

PS: Reading the Comics, September 28, 2014: Punning On A Sunday Edition, or, just trying to get ahead of this pile of mathematics comics. Bonus mention: Bob Ross. Fifth thing since the last roundup.

The one thing we could not avoid overhearing in Seaside Heights as we walked up to Casino Pier was people annoyed by the Casino Pier owners' decision to sell the carousel (remember, the visit was before the tentative deal to swap land and the carousel and keep the antique in town). Normally a decision like this you expect to hear at least some people saying, ``well, you know, they must have reasons that make sense to them'', since there are always contrarian people and there are always people ready to assume that whatever a business does must be for the best; they weren't in evidence on the boardwalk, though. Admittedly this was a setting that would self-select for people who disapproved of the sale, or weren't willing to get into arguments with everybody at the Shore that day about it.

Anyway. We did get up to Casino Pier, what's left of it and what's been rebuilt. It turned out there was a wristband deal for unlimited rides up to 6 pm, but we'd gotten up so late and spent enough time eating and at the Freehold Raceway Mall that it wouldn't make any sense for us to buy them; we were already too near 6 pm --- and this when we had to get to bed, ideally, before 9 pm for [livejournal.com profile] bunny_hugger's flight home, at the hotel nearly an hour away. We bought a book of tickets and hoped for the best.

A fair number of the pier's rides did survive, though many were relocated and I imagine all of them were taken apart and inspected and whatnot after Sandy. This was really our first visit since the pier had gotten back to something like normal operations, which made it strange as an expected farewell visit. But of the rides that were present and key to our first, perfect, day there, other than the carousel, there was only one still there and operating, the Pirate's Hideaway. This is a small roller coaster, set in a small building decorated with pirate castle decor at least on the outside, and it's even got a ride photograph. We got one that first day.

The ride is still there and most of the facade still is too, although there isn't a roof anymore. I don't know whether it was destroyed in the storm or just never replaced after the ride was, I assume, taken apart for inspection and repair. I don't know if it's ever going to be replaced either. It seems like a small thing but the ride feels lessened by being in so much direct sunlight, and not going back into the dark hidden interior. There wasn't much in that interior, admittedly, but the spirit of going into the shadowy interior was important. We didn't buy the ride photograph; it wasn't a very good one anyway. On the other hand, I also didn't cut my foot on the ride this time.

One of the attractions, not a ride proper, is a rooftop miniature golf, that's held on a chain of building tops. We'd been there before, including, if I have this right, the last visit [livejournal.com profile] bunny_hugger and I made to Casino Pier together before the storm. Between that and its own strange charms we couldn't resist taking another go around on it. The miniature golf course doesn't seem to have been substantially changed by the storm and the renovations which is fairly amazing considering it was right there on the rooftops, and that a lot of what gives it that strange, borderline-creepy weirdness that makes a great attraction is that it's decorated with animal statues. Some of them are fairly straightforward to understand, like the elephant figure that's just this side of being a Dumbo ripoff, or the rabbit that's clearly imitating the Preston Blair imitation of the Hare from Tortoise and the Hare, by way of someone who did a repainting job not realizing this wasn't a ripoff of Bugs Bunny. Some are smaller animals that might equally well be bears, chipmunks, squirrels, or skunks, painted to match whatever caught the fancy of the miniature golf painter that day. It's not hard to understand how a two-foot bear-skunk-chipmunk-thing might escape the ravages of a major disastrous storm, but how did the giraffe standing on the edge of a building high above the ground get through intact?

We're slow players, naturally, because first we take the golfing seriously and so we want to think out our shots and get them as right as possible, and because the setting is wonderful, strange figures looking over the golf course on top of a Subway or a ring toss house, looking out over the sea. So we had the chance to let groups of people pass ahead of us, and caused us to realize some people weren't playing all the holes. Apparently the bridges to other rooftops aren't clear enough, and folks were missing out on some of the holes. This bothered our sense of order and of just value; after all, they paid for eighteen holes of miniature golf and shouldn't be missing out on three or four of them.

From the rooftops we could see some of the still-disassembled components of rides. We also could see where the old letters announcing the Casino building had been replaced with new ones. Also, some of the redemption games had not just Tom and Jerry dolls but also Woody Woodpecker ones; when did he become a popular character again?

We got some frozen custard, as a snack.

Trivia: Benjamin Franklin, as subcontractor to Samuel Keimer's Philadelphia print shop, manufactured New Jersey's 1727 issue of paper money. To make high-quality bills Franklin completed the first copper-plate press in North America. Source: The First American: The Life and Times of Benjamin Franklin, H W Brands.

Currently Reading: The Complete Fairy Tales Of The Brothers Grimm, Translator Jack Zipes.

The last several times we'd visited Seaside Heights, at least in summer, we'd stopped in a municipal parking lot just at the entrance to town. It's a bit of a walk, but it's also free. Or was; this time around, the lot was torn up and there were construction vehicles all around. We drove eastward, toward the shore, and found, remarkably, what looked like legitimate street parking. we took the chance that we wouldn't get towed (and didn't).

Most of FunTown Pier was lost to Superstorm Sandy. What wasn't lost was destroyed a year ago, in the fire (ultimately blamed on wires damaged by Sandy). The owners of FunTown Pier have sworn repeatedly that they will rebuild, but there hasn't ben much evidence of it on the ground. The boardwalk's been repaired from the fire --- it was already largely replaced after the storm --- and we walked along that, finding among other things the temporary abode of the Berkeley Sweet Shop. This is the spot where [livejournal.com profile] bunny_hugger got introduced to Jersey Shore-style salt water taffy, which is like the salt water taffy you might get anymore but with a little extra bit of smugness on the part of Jersey residents.

Their main shop, and their secondary shop, were destroyed in the fire, including the vintage salt water taffy-making machine they'd had on proud display. From what I gather, though, they've found a salt water taffy-making machine of similar vintage, ready to put into a new shop, if they can find a proper one in the Seaside Heights/Seaside Park vicinity. (The area's divided into several municipalities, because New Jersey just does that; FunTown Pier was in Seaside Park.) They've also found a temporary residence on the pier, a bungalow-type location that doesn't offer room for the machine, or for free-style pick-and-mix candies, but they were there, and offering boxes of mixed taffies and other candies. It's something, and [livejournal.com profile] bunny_hugger was delighted to have this taste back. We would get a box for her, for the flight back.

It might not be enough. The bungalow isn't much of a spot, and they can only occupy it for another year or so (and I admit not understanding the requirements here). If they can't locate a permanent spot in that time, well, the owner admits he's getting up in years and may well lack the energy to start something from complete scratch again. Thus is this area trapped in an uncertain state: the Berkeley Sweet Shop has this tentative existence, which might be snuffed out if FunTown Pier remains in its current state of pledging to rebuild but not making any obvious steps in that direction, which is surely annoying the Seaside Park town government but what are they to do about it, especially given that the town's ability to act depends on its revenues, which depend on tourists spending money at places like the Berkeley Sweet Shop.

And yet ... when we got there there were a handful of things that looked like the components for rides, alongside signs reading ``Big Mark's Action Park''. This inspired us natural questions like: Who? Also, Action Park? That's a spot more than a little bit notorious around New Jersey, thanks to a somewhat (but only somewhat, admittedly) overblown reputation the water park had for injuring its patrons. The signs were a soothing lime green, with a not-really-flattering picture of a guy in glasses and a palm tree shirt, suggesting ... what? A new owner? Had we missed the news of FunTown Pier selling out to someone with plans to build out onto the parts of beach marked No Trespassing, about where the old pier had been?

Well, no, we would learn. Big Mark's Action Park, it turns out, is run by a guy I trust to be named Mark, who looks just like the icon, and he seems to be in the business of renting out amusement rides. His web site claims he's provided, for the past quarter-century, ``challenging amusements'' for everything ``from backyard jams to national tours for Fortune 500s, from multi day festivals to well known fun parks as big as Six Flags''.

We never got an answer what Big Marks was doing on the boardwalk around the FunTown Pier location, but perhaps Seaside Park had brought him in so that there'd be at least a couple rides drawing people to that part of the boardwalk. Later in the evening we'd go back and see that things we thought were rides being assembled were actually fully ready to go, and taking paying customers. It was still a strange little bit at the southern end of the boardwalk.

Trivia: Of the sixty delegates to the New Jersey Provincial Congress, thirty abstained from the 2 July 1776 vote on the constitution declaring the province a state rather than a colony, and nine voted against it. The constitution (not replaced until the 1840s) closed with a paragraph promising that it would be null and void in the case of ``a reconciliation between Great Britain and these colonies''. Source: The Uncertain Revolution: Washington and the Continental Army at Morristown, John T Cunningham.

Currently Reading: The Complete Fairy Tales Of The Brothers Grimm, Translator Jack Zipes.

The past two years have been rough ones for the traditions [livejournal.com profile] bunny_hugger and I had when together in New Jersey. Part of the motivation of this particular trip was the saying farewell to one of those traditions, that of going to Seaside Heights and riding the antique carousel at Casino Pier. But especially with my parents moving out of state we were losing others.

For example: we'd always eaten at least once at Jersey Mike's, which has expanded into Ohio and even into Ann Arbor, but not gotten much closer to Lansing. Small thing, naturally, but a missed thing. I did, though, find one that wasn't too far from our hotel, and we could have lunch there on this last full day together. So we had a nice full-size vegetarian sub together, while overhearing state workers talk about the conferences they'd been at. I realize that it may be practical to toss your tie over your shoulder so as not to stain it while eating, but that has always, always looked goofy to me. Just saying. (And when you consider how much I'm willing to do because it's practical even though it looks silly, you know how silly it looks.)

[livejournal.com profile] bunny_hugger mentioned how we hadn't had the time to get to the Freehold Raceway Mall and ride the carousel there, either. But we were not too badly positioned for that either. We had meant to get to Casino Pier, but that required going east across the width of the state, and getting to the Freehold Raceway Mall would just mean taking Route 33 east instead of I-195. It wouldn't be much of a diversion.

This didn't mean we had unlimited time to hang around the mall, mind you. We had got up in the late morning, to start, recuperating from the week of doing stuff often late at night, and we would have to get to sleep fairly early because [livejournal.com profile] bunny_hugger had a dreadful morning flight ahead. We just went to the carousel (though we passed through the L L Bean, that used to be the Borders, and I wondered if they had swapped the direction of the elevator --- I could swear it used to run the other way, going up as one went eastward, rather than westward, but why would someone renovate that?) and waited a surprisingly long time to get tickets and to get the ride loaded up. There were a fair number of kids floating around, and only one person doing the ticket-selling, ticket-taking, and ride safety checking, but still, well, maybe it was a bad day. We would take two rides, one on the upper level, which offers a better view but a slower turn, and one on the lower level that's got a bit more speed to it.

And then we'd hurry out, because the afternoon was already creeping past us, and we hadn't been to the most important part of the trip.

Trivia: The Philadelphia and Atlantic City Railway, a narrow-gauge railroad founded by renegade directors from the Camden and Atlantic Railway, was constructed in about ninety days in early 1877, and ran its inaugural train on the 7th of July, 1877. Source: Railroads of New Jersey: Fragments of the Past in the Garden State Landscape, Lorett Treese.

Currently Reading: The Complete Fairy Tales Of The Brothers Grimm, Translator Jack Zipes. Wait, ``Little Red Riding Hood'' had an in-tale sequel? The heck? It was weird when it was Grendel's Mother, it's no less weird for a second Big Bad Wolf to show up.

PS: Reading The Comics, September 24, 2014: Explained In Class Edition, some more mathematics-themed comics. There've also been two reblogged items since my last roundup post, so this is the fourth thing since the last roundup.

When the park closed we took some time to walk around because we're like that and I wouldn't listen to [livejournal.com profile] bunny_hugger's worries about being locked into the park. We'd been, at the Dragon Coaster, right near the main performance venue where the sign had taunted us all day with a show titled ``Rockin' on Route 66''. It featured a map of the United States, and little inset ``Greetings from'' postcards, for New York City, Detroit, Nashville, and California. While that's a fair set of places that offer you chances to rock, or at least produce music, I couldn't help noticing that only one of them is anywhere near Route 66. A couple times over the day we'd seen people gathered around the venue, although I don't think we ever saw anything happening.

Dragon Coaster was probably the last of the rides to process its queue, so we were able to see the rides with their lights still on and ride operators securing them for the night, but without anyone on them. Some of the lights were magnificent, such as those illuminating the main tower that's the northern end of the park, near where we parked. Some are simple but still effective, like the colored lights illuminating the water fountain. And then there's things like the long main garden in the middle of the midway, ``WELCOME'' spelled out in the hedges, with lights along either side of the midway to give the scene a frame, even as the last rides turned off.

As we wandered back to the north gate --- my camera indicates we only spent a quarter-hour doing this loop of the park --- we got called at by one of the park people. The gate we had entered was locked up and we'd have to go out another one. The main gate was also locked, but the western gate, a little past the Old Mill, was open and we went out that way. Given the way the parking lot was laid out we probably didn't even have to walk any longer than we otherwise might have; we just walked a different path. Still, we probably were among the last half-dozen people still in the park. I thought that was kind of great, really. (Sadly, we didn't have the chance to grab a pristine park map; they were apparently put away well before the park closed.)

We got to our car just after the last lights on Dragon Coaster were turned off.

Driving back we saw the only billboard for Rye Playland, and one of several billboards for Lake Compounce (which we hope to get to as part of New England Parks Tour; it's now a sister park to Kennywood, and apparently the only amusement park besides Holiday World to have free soft drinks). We were also pretty well starved and stopped at the Alexander Hamilton rest plaza on the New Jersey Turnpike to get anything at all to eat. Pickings were fairly slim; if we'd remembered that the Vince Lombardi rest area was about twenty feet farther on we would surely have waited for that. While poking around the flyers I ran across one for Keansburg Amusement Park, which I had always known existed somewhere in the state but didn't have any particular idea where; their regional map made clear it was kind of silly I didn't run across it by mistake all the time.

Trivia: In the early 1870s a six-week round trip tour for two people from London via Belgium, the Rhine valley, Switzerland, and France, would cost about £ 85, or about a fifth of the income of a man earning a respectable servant-keeping income of £8 per week. Source: The Age Of Capital, 1848 - 1875, Eric Hobsbawm.

Currently Reading: The Complete Fairy Tales Of The Brothers Grimm, Translator Jack Zipes.

[livejournal.com profile] bunny_hugger and I could, most likely, have a great time in an old-fashioned amusement park whether they had any roller coasters or not. (We kind of have, as Coney Island Cincinnati has just the one, modest, roller coaster, though its age is more a bit of decoration than anything that shows much in its attractions.) But Rye Playland has got a grand old wooden coaster from the original golden age of such, and several other roller coasters that adults can ride, even if they all date to the past fifteen years.

The grand old roller coaster is the Dragon Coaster, of course, the most obvious ride in the park and the one that provides the park with as much of a mascot and central theme as it's got. We got our first ride on it surprisingly late in the day --- about 6:30, if my photo information is not misleading --- which I believe was our attempt to go when there wasn't too bad a crowd. It was a tolerably busy day for the park and good for them, but it did for a while have the queue spilling out past the ride's not too deep queue.

Dragon Coaster has your classic late-20s style launch platform, with no ride gates on the platform itself, and no waiting to pick a choice seat. When the train comes up to the loading area they just open the gate and let people in until the ride is full and if you don't get the seat you want, too bad. They've still got old-fashioned hand brakes, painted red over a layer of painted white, and if you look at the right spot you can still make out the manufacturer's plate (``Dragon Coaster. Model 1. MFC Frank Church. Max Passengers 28. Max Speed 40 MPH''). Part of the feature of the ride is a tunnel, which has been decorated like a dragon so that you go soaring right into the dragon's mouth. The exit from the tunnel is not decorated, probably owing to the challenge in making something both on-theme and tasteful.

We would come several times to the Super Flight roller coaster, Playland's newest roller coaster (it dates to 2004). This is a ``flying'' type coaster, in which you lay down in a cage that can sweep around and flip over during the ride, though it's neither a very tall ride (about 50 feet at maximum; Dragon Coaster, dating to 1929, is 80 feet) nor a very long one (a 48-second ride, says the Roller Coaster Database). Yet we only rode it once. The problem is that the ride kept going down. We're not sure just what was happening, but we kept seeing it not running.

At one point we got nearly through the entire line, which was pretty substantial though decorated by signs talking about the history of flight, from legends of Icarus up to the Space Race, when suddenly everything stopped and people started walking away, just as they do in Roller Coaster Tycoon when you close a ride. Some people on the ride when it stopped got the excitement of being stuck on the ride and needing to wait for rescue, which would be a kind of thrill, although not really one I'd care for. Lying down on my chest for the time it takes to get a ladder out seems too uncomfortable for the excitement of being there when something goes really awry.

Though disappointed we did go off to do other things; I believe we went over to the Wild Mouse. When we got off the ride was going again and we jumped on for the Super Flight, in what proved to be a maybe 20-minute stretch of the ride operating again that evening. There was no telling from our perspective what was going wrong with it. I hope it was just a bad day. I admit not thinking much of the ride, but it'd be a shame to lose this different type of ride.

When [livejournal.com profile] bunny_hugger and I visited several years ago, with her brother and a friend of his, I wasn't able to ride one of the roller coasters, the Crazy Mouse. It's (you won't see this coming) a wild mouse, tucked just behind the Dragon Coaster on the north end of the park, near the gate where we'd got our tickets. They had a maximum height on it, though, and I am among other things a tall person. [livejournal.com profile] bunny_hugger wanted to ride it, and I figured to go along too on the assumption that if I was tall enough for the ride to be somehow dangerous they wouldn't let me on, and I would accept that. All I'd lose would be the time spent waiting in line, which would be better done with [livejournal.com profile] bunny_hugger than separated from her. I admit I was slouching, though.

But they didn't kick me out. There was no warning about maximum heights, and they weren't measuring for anything but the normal minimum heights. The ride was a perfectly normal wild mouse, not so tight that any person of plausible height would be threatened by anything. My best guess to the problem is that the launch station has got a metal roof that I think was a couple inches lower last time, so that the whole restriction might have been one less of safely riding and more about safely getting on the ride, but I'm just not sure.

Besides these, and besides the Kiddie Coaster in the kiddieland section, they've also got the Family Flyer, a tiny little thing that's really another kids coaster. It's got a train with a dragon head growing out the front, and it loops around another dragon head in the center of the track, and climbs to the altitude of thirteen feet as part of its journey. Well, we saw some adults with kids riding it, and we had some time, and why not? My fitting in required a bit of human origami, but, I learned how to position my legs and my carry-on bags so as to be able to fly to Singapore in economy class; in comparison, fitting into a kiddie coaster seat is not so hard, even if it banged my knees more. If I ever can't ride roller coasters anymore it's probably going to be due to knee-based injuries.

Towards the end of the night we figured we probably had time to get on just one more ride; what should we go for? The Carousel? The Derby Racer? We picked Dragon Coaster, and managed to get in shortly before they closed off the queue, though a couple people joined the line after us. We figured to be in either the last or the next-to-last ride of the night; it'd be close. As we estimated the queue size we figured we'd be among the last people to ride our group and so we'd surely have to get whatever seats were left over, rather than the choice seats of front car or back car, which is your classic Amusement Park World Problem, I guess.

And yet we got lucky. There were just enough people on line when we were allowed to board to fill the last train, so we got to ride the last train of the night. We aimed for as far back as we could get, and what do you know but the very last car was strangely unclaimed by people.

So we were able to close the day by riding in the last car of the last train, in the nighttime glow of a classic old amusement park.

Trivia: In 1782 Josiah Wedgewood began making clay-based pyrometers, to measure the temperature of an oven by how much they shrank. He set one degree of heat to be a contraction of the material by 1/600th the width of the piece, an amount he acknowledged was ``unavoidably arbitrary'', but hopefully, repeatable and comparable. Source: Inventing Temperature: Measurement and Scientific Progress, Hasok Chang.

Currently Reading: I Gotta Go: The Commentary Of Ian Shoales, Merle Kessler.

Rye Playland has got a healthy number of rides that might not have particular historic significance but that are still pretty important to having an amusement park, and they can still be pretty interesting. For example they've got a Himalaya ride (that circular thing with a rise and a fall, where you sit in a car that swings out on a pivot, while incredibly loud music plays, and sometimes you spend half the ride cycle going backwards) dubbed the Thunder Bolt. The ride is decorated with what, initially, fairground-style art that stays pretty clearly on focus: pictures of Zeus, pictures of Thor, all clear thunder- and lightning-related gods. Then in what we guess are later expansions they stuffed in a couple of somewhat related pictures like Mount Olympus or goddesses throwing lightning bolts around or an old wizard summoning lightning. And then there's just, like, Pegasus, or a goddess with a cheetah lounging about. That suggests they felt like the ride needed some more decoration but they couldn't keep the theme going.

It's got several great dark rides, though, lavish and fun and a little overdone. One of them, the Flying Witch, has a facade that seems to just go on forever, featuring a three-dimensional prop dragon head poking out from the castle, a large demon with rotating gear teeth, windmill vanes with demons clung to the riggings, everything you might hope for. The facade goes on and wraps around to the upper level of the only souvenir shop the park has, one with an unfortunately slight selection of actual, you know, Playland-branded merchandise. I'd been hoping for an ``I Tamed The Dragon'' T-shirt in medium, since I bought the small one at a local minimum in my body weight and it's probably not a good idea for me to wear that casually.

There's also the Zombie Castle, which Laffinthedark.com credits as being the last classic Laff In The Dark-style ride operating in the United States. The ride dates to the mid-to-late 30s, though the various props have been renovated and the ride re-themed in the interim; it hasn't called itself ``Laff in The Dark'' in a long while. (Laffinthedark.com also identifies a couple of stunts as having been formerly at Clementon Lake, for that extra bit of thematic unity to this whole trip.) The ride's path takes it within the footprint of the Dragon Coaster, so besides the normal routine of stunts and noises there'll also be a bit of rattling and roaring as the coaster goes by.

Beside the Zombie Castle, which is well-worth the ride, is also a House of Mirrors that, I must admit, isn't. At least not during the day. It's too easy to see the plastic partitions in daylight so the maze isn't any kind of challenge. It's probably better at night (Rye Playland's web site promises it also includes strobe lights), but we didn't go to it at the right hour for it.

Ye Old Mill is, well, an old mill ride, one of those Tunnel Of Love-type rides that really did used to exist in amusement parks and not just in cartoons about amusement parks. The original dates to 1929, though it was extensively renovated by the Sally Corporation in 2001 and 2002. It runs underneath the Dragon Coaster, too, for an extra claustrophobic touch. The modern theme is wonderful, and honestly puts to shame the Garfield's Nightmare theme of the old mill ride at Kennywood (sorry, Kennywood): the theme is that you're boating through the mines of the gnomes, puttering past trolls and dragons and their various attempts to catch you the intruder. On the way out I happened to have a pretty good view of a track layout map, though that doesn't identify all the props and such. It's more a guide of how to get to where a boat might be stuck and how to guide people to safety from there.

Also huddling under the wings of the Dragon Coaster is the Whip, another of the original rides dating to the late 1920s, although Laffinthedark.com reports, citing the Images of America: Playland book, that the Whip's cars were replaced in the 1940s. Allow this to serve as an example in your ``problems of identity'' paper. It runs very fast and a little rough, a mix that makes the part where it seriously whips fantastic.

But if I were to mention any ride at Playland, besides the Dragon Coaster, it'd be the Derby Racer. We've been on all three of the survivors of this carousel-type ride, at Blackpool Pleasure Beach, at Cedar Point (where the front-and-back mechanism that makes horses in a single row move relative to each other is still operating), and at Rye. Rye's is the fastest of them. It's surely the fastest carousel-type ride I've ever ridden. It's still running fast. As you board it they warn you to sit with your left foot on the lowest post you can reach, and your right foot on the highest, and they warn you over and over and over: lean to the left. They don't get it up to full speed in one go; they spin it up to the point of inspiring nervousness, and give a fresh round of warnings (though this time they didn't have someone jump on to make everyone lean to the left), and then let it really go. If you ever think carousels are inherently boring rides, go to Rye Playland and ride the Cedar Downs; they can be thrill rides if they are run as thrill rides.

Trivia: Mitch Miller (of ``Sing Along With'' fame) got United Artists to put up $500,000 to produce a musical version of Steinbeck's East of Eden, named Here's Where I Belong. In its Philadelphia opening a fire broke out in the spotlights. It would open at the Billy Rose Theater on Broadway, on the 3rd of March, 1968, and close after one performance. Source: Not Since Carrie: 40 Years Of Broadway Musical Flops, Ken Mandelbaum.

Currently Reading: I Gotta Go: The Commentary Of Ian Shoales, Merle Kessler. Mid-80s compendium of the writings that were so aptly described on the overnight World News Now as composed by ``the amphetamined prince of darkness''.

Well of course we got in, and we did some walking about to take in the scenery first because it's a lovely old-fashioned park. When we visited last time we were also with [livejournal.com profile] bunny_hugger's brother and a friend of his, so we felt a little constrained against the kind of lingering and staring and wandering about we might otherwise have done; this time, it was just us and if we wanted to poke into the kiddieland and see what was there, we were perfectly free to. They have a quite small wooden roller coaster there, which dates to either 1927 or 1928 (sources conflict) and therefore is even older than the Dragon Coaster. It's sadly too small for us to ride, but it feels good just being around something that old. The Roller Coaster Database says the original construction cost was a mere $2,537, which seems inexpensive even for being 1927 or 28 and not intimidatingly high. It makes those occasional projects where a madman builds a roller coaster in his backyard seem the more reasonable and attractive, doesn't it?

The kiddieland's got some other rides, of course, little versions of a Himalaya for example, or a kid's model Caterpillar that apparently had been removed for a couple years and returned just this season. It's got also a handful of nursery rhyme dioramas, though it seems to me too few of them. They don't seem to move but I can't rule out that they might have at one point. Maybe they're the survivors of decades of life eating away older attractions.

There are a couple of arcades at Playland and for the first time we went looking specifically to see if they had pinball machines. At one that's beside their antique carousel they had three machines: a Twilight Zone that was turned off, a World Cup Soccer, and a Bugs Bunny's Birthday Bash that someone was playing four games of, rather intently. We played a bit of World Cup Soccer, doing worse than we do on our home machine, and then went to the carousel when the guy playing Bugs Bunny was nowhere near done.

Theirs is a good-looking carousel, certainly. Particularly catching my eye this time was one of those things that tends to be overlooked when people talk about carousels: the chariots. You know, the fixed seats where people who don't feel up to mounting a horse, or don't want that excitement of going up and down some, or can't get on one of the mounts goes. Theirs was decorated as a rather long Chinese-style dragon, with front and back wings, and several secondary figures like serpents coiled around a tree branch beside it. It made an attractive figure.

After the ride Bugs Bunny was free. I hadn't played this since I was an undergraduate, when one of the student centers on another campus had it, so I never quite got the hang of the game and thought of it as well-meant but kind of mediocre and certainly not worth the bother of going to another campus to see, which is also the opinion I formed about Deep Space Nine back in the day. Having played it anew, with generally better skills, yeah, it's still kind of mediocre but I get the flow of the game better. I also learned why it's a game unsuitable for serious tournament play, though: among the generally well-integrated bits of cartoon theme, on your last ball, Bugs offers you a prize, that you can keep or pass to a competitor. The prize might be something great, like, an extra ball or big points. Or it might be something mischievous, like, an explosion. Or it might be potentially value-neutral, like, swapping your score with your opponent's, which is what I ended up with the first game we played. You can see where that's fun when clowning around with your friends, but also where it would really screw up pinball as a skill game.

There's another arcade on the far end of the midway, and that turned out to have The Flintstones, a mediocre game based on the awful live-action movie of the 90s. This caused me to dimly remember things about the movie's plot, which I think centered on Fred discovering concrete. At least ``Concrete'' is used in some way to start multiball. The arcade also had Cyclone, the carnival/amusement-park-themed game they used to have at your pizza place, and it was just too perfect to not play that while at an amusement park. Even better, I had a great game on that, managing to snag the Cyclone Jackpot for four million plus points, and so got to put my name in on the high score table at number three.

If there's more pinball at Playland than that we didn't find it; it's hard to figure where it might be. But it's been a good summer for finding pinball machines at amusement parks.

Trivia: In 1947 the HMS Vanguard suffered a power failure, losing its gyrocompasses. As it lacked magnetic compasses (due to an Admiralty decision the previous year) the ship had to resort to steering by the stars. King George VI happened to be aboard. Source: Compass: A Story of Exploration and Innovation, Alan Gurney.

Currently Reading: Mathematics And The Unexpected, Ivar Ekeland.

The park we meant to visit Sunday was another revisit: Rye Playland. It was hit by Superstorm Sandy, not so badly as Seaside Heights was, but still hit, wiping out plans to redevelop the park into something with fewer rides but more year-round revenue streams. It's still not clear what's going to happen to the park, which is a national historic landmark (like Kennywood), but which is also a county-owned amusement park and therefore quite offensive to people who oppose governments doing things that people enjoy. I'm not aware of any specific threat to the park, or its historic Dragon Coaster, but it does occupy a difficult position: it's a local park, close to Coney Island and Great Adventure and the whole Jersey Shore strip; it's government-owned and so if it makes a lot of money it raises complaints that it's overcharging the public or ought to be privatized, while if it doesn't it raises complaints that it's a waste of tax revenue; it's in parts over 80 years old; and it's right by the water, ready for rising sea levels and more superstorms to smash it. The place is grand, but who can say how long it will be?

We got started not too late, considering we were getting a bit ragged after a week of amusement parks and driving. We got later because ... well, there's a couple ways to get from central New Jersey to Rye, New York, and they involve either going through Manhattan, or driving way out of the way, almost rounding the Azores, and returning, ideally without going over the Tappan Zee Bridge That's Gonna Collapse Any Minute Now. I picked the route that took us through Manhattan, without thinking much about it, or that it would have us driving through the city early on a Sunday afternoon, when the roads were clogged with all the traffic that wasn't at Dorney Park for some reason, everybody driving all nervously. It wasn't a very soothing drive, although it let up once we got out of the city, which took about eight weeks to do.

Still we found the park, which wasn't as easy as should have been --- the only billboard or other sign we saw on the highways we saw while driving home, a long way past where anyone could see it and be inspired to drop in on the park. We saw more billboards for Lake Compounce, in Connecticut, which is on our plan for New England Parks Tour. Of course, we also found Rye Playland utterly by accident once, when we were driving up to see [livejournal.com profile] moxie_man and needed to stop anywhere for lunch. They could use some better signs is all.

It was a nicely crowded day, though, as pleasant August Sunday might imply. We did a good bit of that endless-driving-back-and-forth looking for parking spots before finally giving up and driving to the far end of the lot where cars were less dense on the ground. This also put us at the wrong end of the park for the main entrance, but that's all right. Playland has multiple entrances --- it was, until fairly recently, an ungated park where you paid for rides as you boarded --- and we might do better buying our wristbands from one of the lesser gates.

So we might have, if there weren't one of those classic confused groups of a handful of adults and something between four and nine hundred kids of varied ages, trying to work out what exactly it was they meant to buy (the answer they seemed unaware of: one wristband per person). When that line wasn't doing anything for roughly ever I took a chance and looked at the other side of the ticket building to find that oh, yes, that side was open too, and it had a much shorter line. We jumped over, as did the people behind us, who thanked us for the intelligence that there was a shorter line.

Shorter does not necessarily mean faster. While there was just the one family ahead of us this one was somehow even more confused about what they wanted to buy (again: one wristband per person, people; if you want to be really slick, count the number of people in your party before you get up to the ticket window). So we got to enjoy that ticking anxiety of being at but not in the amusement park, listening to the roller coasters going past, and watching people just not understand how to buy one admission per person going in. Possibly we would have been better off going to the main gate after all.

Trivia: Freeman Gosden and Charles Correll first worked together around September 1920 when the Joe Bren Company (which both worked for) sent Gosden to Durham, North Carolina, to be tutored by Correll in the company's minstrel show. Source: The Adventures Of Amos 'N' Andy: A Social History of an American Phenomenon, Melvin Patrick Ely.

Currently Reading: Mathematics And The Unexpected, Ivar Ekeland.

For dinner we figured to drive across the state. New Jersey's only about forty miles wide at that point. But on the other side of I-195 is Belmar, with Kaya's Kitchen, a vegetarian-and-vegan restaurant that's become part of our tradition. We got into town just as the pirate parade was busy going the other way, because apparently Belmar just has parades of people dressed as pirates these days. We also had to go several blocks away from the restaurant to park, which would add a bit of extra exhausting fun at the end of dinner when we realized we'd lost a marker pen we needed, and we had to retrace our steps.

Given the mass of pirates we worried the restaurant might be full, or closed, or something, but there weren't any problems. They could seat us right away. Surprisingly to me they didn't have anyone performing; we've seen small groups playing in a corner in the past. Maybe Saturday nights are too busy to give up the floor space. Kaya's has been getting a bit more successful and moving ever-so-slightly upscale with each visit; they'd dropped a while ago the simulated drumsticks that even included edible ``bones'', and they don't seem to have their vegetarian equivalent to pork roll anymore either. It's good they're doing well, and we'd love to have a place like this near home, but they did change a little bit away from what was probably our favorite. Or the chef got bored and might come back to pork roll when her spirits pick up again.

Belmar is on the Jersey Shore, just a little bit south of Asbury Park, which was of course our next spot, because on the boardwalk there is the Silverball Museum and its splendidly successful set of pay-one-price pinball machines. Between getting up late, spending time at Dorney, lounging about the hotel and not rushing dinner (why would we rush dinner?) we were getting there late, something like 10 pm, possibly the latest I've ever been at the Silverball Museum. But, heck, the place was open till 2 am, so how would we not have plenty of time?

This is also the first time [livejournal.com profile] bunny_hugger had been to the Silverball Museum since getting seriously into pinball. She'd been there at New Year's, yes, after a couple months playing in our league, but that was before she felt like the master of her pinball skills. It was also well before she got into Wii's Pinball Hall of Fame and fell in love with FunHouse, which of course they had and which she's wanted so much to play in person. (They have it at the Arcade, location of our other pinball league, and at Marvin's, but still, that's not enough access.) The game is harder to play in person than electronically --- the Pinball Arcade engine is fantastic, but it doesn't capture the grittiness and imperfection and variation of actual tables --- but it's still great reconnecting her to a game she quite loves playing. I could also point out some of the other games, like Road Show, that did their best to duplicate the FunHouse magic, not so successfully.

I managed to have a pretty respectable game of Doctor Who, which is gratifying since it's always been a table I admired more than mastered. Speaking of which, someone had taped to the backglass --- with its spreading array of the Classic Seven Doctors (the only ones to exist back when the game was made) --- a picture of Peter Capaldi doing his cape-billowing, finger-pointing pose.

The Silverball Museum has a Challenger table. This is one of those well-meant attempts to produce a two-player version of pinball, this one with a double-length table that tilts toward one player or the other. As with our attempt on the Joust two-player table, back in May, [livejournal.com profile] bunny_hugger handily beat me, managing something like triple my score.

Sometime after midnight the museum got really empty, opening up table to play and to hear, clearly. Around 1 am, one woman there did come up and start chatting with us. She explained she was the Gina B whose name appeared often on the boards listing people's high scores. She got into pinball through her boyfriend, who lives a few blocks away from the museum, and what with hanging out there she's gotten to be pretty competitively good with every game. I have to admit the conversation kind of went on past the point I could think of anything to say, and I suspect it went on past the point she knew what to say either, so we had that terrible bit of smiling and acknowledging that things in general exist to conclude our chat.

She also mentioned that the museum really closed at 1 am, although they weren't going to push people out too harshly. Still, they were turning off the radio and TVs and turning down the lights and turning off unattended machines and we were rather shocked to lose the hour of pinball we thought we might have. So, ah, oops. But that did give us the chance to make our apologies and get in a last game before heading out. They did turn off the last machines and most of the lights as we left, and that's the first time we've closed out this particular arcade.

We must've got back to our hotel somewhere around 2:30 am, and to bed right away.

Trivia: The term ``ball'' for a baseball pitched outside the strike zone (and not swung at) is an abbreviation for ``ball to the bat'', a warning umpires were to give to pitchers (to throw fair, hittable pitches) and for the batter (to swing at fair, hittable pitches) after concluding either the pitcher or batter was deliberately stalling. Source: A Game Of Inches: The Story Behind The Innovations That Shaped Baseball, Peter Morris.

Currently Reading: The Future Is Japanese, Editors Nick Mamatas, Masumi Washington, Haikasoru.

Normally when we travel [livejournal.com profile] bunny_hugger books the hotels. She's rather good at it, thanks to her considerable practice and her indefatigable nature: she's able and willing to search for extremely good deals. (It also helps that we need very basic things: a bed, a shower, and Wifi, and that opens up many hotel options.) But for Saturday we were moving into a hotel I had picked. The plan for our vacation was that we'd spend a week out going to amusement parks together, and then I'd spend another week going in to the actual physical office. So I picked out a hotel that was close to work and that would let us settle in a couple days early.

Despite that I didn't pick very carefully; I selected a spot on the basis of being near the office and having a ten-day block available, which brought us to something called the Candlewood Suites. I knew nothing about it beyond a vague idea where it was, so when the desk clerk asked what we knew about the place he had good reason to bring us into an expository lump. The place turned out to be a long-term hotel, meant for people who want something a little more home-like and are renting by the week or the month or conceivably longer.

The big difference for us, then, was that the room was more of an efficiency suite, with a kitchenette (including a full-sized refrigerator). Had we been so inclined we could've made and had meals there. They also had a fair-sized honor-system pantry on the first floor with food, laundry supplies, dishwashing liquid, and so on. Also the laundry room was free, which is surely the most petty luxury to offer for a hotel but one that gave quite an illusion of value. They also offered a reading and a DVD library that the desk clerk admitted was ``small'' but that we were welcome to enjoy if we liked. The DVDs included such definite ``yeah, this is a collection of stuff'' movies as The American President, The Matrix Reloaded, and The Incredibles, as well as movies that didn't have ``The'' in the title. I believe they also had the made-for-TV version of The Shining.

Also there wouldn't be daily visits from housekeeping, their model going for weekly visits instead. That was surprisingly comfortable, somehow; I suppose it helped add to the home-away-from-home atmosphere that there wasn't fretting about getting out of the room before whenever the housekeeping hour was and setting out a tip and all that. That said, when the scheduled housekeeping time did come, the next Saturday morning, I was sleeping through it and they never did come back around before I checked out.

It was an awfully comfortable spot. We might not have gotten out of the room again if we hadn't had plans.

Trivia: Before the Challenger disaster the average space shuttle launch included some 25 cannibalizations, that is, parts taken from other orbiters for the one flying. Afterwards the average dropped to below two. Source: A History of the Kennedy Space Center, Kenneth Lipartito, Orville R Butler.

Currently Reading: The Future Is Japanese, Editors Nick Mamatas, Masumi Washington, Haikasoru.

She wasn't the only one, by the way. Cedar Point attendees might have got jaded to the falling experience, but Dorney Park was still full of people who, five seasons after the ride moved in, could hardly wait for anything else. Maybe it's the fun of a few seconds of truly free fall; most rides of this kind drop you a little slower than free fall, so you have the reassurance of the seat under you, or a little faster, so you have the shoulder restraints. Demon Drop and its sisters do neither; you drop and you are simply floating between seat and restraint, an unnerving experience not quite like anything else at the park.

Also not quite like anything else at the park, so far as we know: the ride has its own music. The ride's safety spiel is given not by the operators but a continuously looped ``Demon Drop Rap'', which welcomes riders and explains how the harnesses work and do not take them off and listen to the attendants. You know, the eternal themes of rap music everywhere. It's kind of an odd experience and I wonder about every step of the process that created and implemented the ``Demon Drop Rap''.

Our gondola was shared with another couple; I believe he'd been on the ride before, while she was having her first experience. I imagine as long as you don't ride it too much you get an intense thrill from the most suspenseful part of the ride, waiting 130 feet above the ground for what moment when the ride does drop, because there's really not much obvious hint how long that's going to be or when it will start to fall.

Freefall rides also offer a curious definition challenge, to wit: are they roller coasters? They're not marketed as such and people don't think of them as such, but, it's hard to give a specific reason why not. They're gravity-driven rides, operating on closed-circuit tracks, on which wheeled cars run. It's a bit peculiar to use an elevator to gain the needed initial height, but it's not unknown either. Vertical drops are unusual, but not excluded by roller coasters either; some (e.g., Hershey Park's Fahrenheit or Cedar Point's Maverick) even have drops steeper than 90 degrees (and Fahrenheit even has a vertical lift hill, making the parallel more direct). And looking at the hardware up close makes obvious how much of it is really roller coaster technology, especially the brakes. Probably it's a marketing thing; Intamin or the first parks to put them in thought people would be more attracted to a ride like this if it weren't called a roller coaster, but, is that enough reason to let the decision stand? Or is there something essentially roller coaster-y that isn't satisfied by a Freefall? I feel like there is, but I'm also aware that I was taught from an early age that these were different things from roller coasters, so I'd like a stronger reason to believe that feeling.

These were the kinds of things we talked about --- along with how it looked like the Demon Drop building had been plucked right out of Cedar Point and put down in Dorney Park --- while sitting and watching the ride and also getting asked the time by a woman who communicated by sign with the rest of her party.

After the fire that destroyed Dorney Park's carousel in 1983, the park did get a new one, a Chance-manufactured carousel put in a couple years later. Since that was there we couldn't resist, of course, and we went to that. It's attractive enough for a modern fiberglass sort of thing, but what really interested us is that lining the outside of an adjacent gift shop are vintage signs and photos and memorabilia from the old days of Dorney Park, which we couldn't get enough of.

It's an anniversary year for Dorney, which opened originally in 1884, and they had posters and such up suggesting there was a bit of a museum of park history within the main gift shop. It isn't much of a museum, sad to say, although there's a nice long string of photographs going back over a century and that's always great to see. Cedar Fair's ownership has done some rather good things for Dorney Park, in things like finding an antique carousel for it and moving or building a number of roller coasters to a small park, but it's also washed away nearly everything that might suggest the park ever existed before 1992 or was ever anything but the iOS version of Cedar Point. The acknowledgement that there was something was a welcome touch.

At the gift shop [livejournal.com profile] bunny_hugger noticed some stuffed dolls for the Hydra, one of the steel roller coasters and one we didn't ride, given the time constraint. Sadly the Hydra isn't a racing coaster, but the doll is two-headed and pretty dragon-ish, so we picked one up.

By now we had been at the park several hours, when we really should have just popped in and looked around. Despite the crowds we hadn't really had to wait for much, but we had gone around to do more than just stop in to the antique carousel. And since we were leaving the park, we were passing by the carousel again. It'd be absurd not to give it one last ride, and we took that chance. As we rode one of the live-action shows started behind it, one of that kind where Peanuts characters are all happy and dancing and talk about singing together, then sing, the way the characters normally interact in the comic strip.

So we said goodbye to the former Frontier Carousel, and Dorney Park in general, and desperately hoped we could remember where to find the car. I suppose the crowd had more or less stabilized, as many people entering as leaving, though that did mean there wasn't the great sweeping mass of people flowing towards the front gate as we'd seen in entering just a few hours earlier. It felt like the grass lots and our car, at the end of the grass lots, was so much farther away than it even felt when we entered. But we got on the road and were pretty soon going back to New Jersey.

Trivia: Some 335,000 miles of iron and copper wire were drawn and spun for the construction of the 1858 trans-Atlantic telegraph cable; 300,000 miles of tarred hemp was used to cover it. Source: How The World Was One: Beyond The Global Village, Arthur C Clarke.

Currently Reading: Where No Man Has Gone Before: A History of Apollo Lunar Exploration Missions, William David Compton. NASA SP-4214.

PS: Without Machines That Think About Logarithms, what do you compute? Sixth of these, not counting a reblogged item, since the last roundup.

Dorney Park used to have an antique carousel, as many older parks had. But theirs was lost in a fire in the mid-80s. In the early 90s the park was bought by Cedar Fair, who took one of the three-or-four antique carousels (it depends how you count the Cedar Downs ride) from Cedar Point and transferred it to their needy little sister. The park, at Cedar Point, had been the Frontier Carousel, set in the Old West part of the park, and was one of [livejournal.com profile] bunny_hugger's favorite rides. She hadn't seen it between the carousel's removal and our visit to Dorney Park in 2011 or so. So nearly the first moment past the front gate was her reunion with a long-lost friend.

There was, happily, not a long wait for us, thanks to getting the ride at a lucky moment. There also wasn't much ride, though. It was slow loading, of course, because dozens of kids were the riders, but also the ride cycle was extremely short, certainly not a full two minutes, and the ride took forever to get to its arthritic top speed, and then immediately began to slow.

It was early afternoon by now and we figured to get a snack; after grabbing a park map we figured where we could probably get fries and soda and thought that it didn't have too terrible a line considering everyone in the world was at Dorney Park. What we didn't realize was the people in front of us had somehow managed to make ordering their burgers and fries the most complicated transaction since the Credit Mobilier was established. You know the experience. After we got our food we noticed a fry stand that was completely deserted by the public, which figures.

We also had a puckish idea: sure, everybody in the world was at Dorney, and we really ought to get on the road again sooner rather than later, for the sake of not being too exhausted for Sunday, but ... if there were a roller coaster with a queue not too horrible, wouldn't it be great to ride that? Dorney Park has a wooden roller coaster, the Thunderhawk, originally opened in 1924 (though reconfigured in important ways in 1930), and the line for it was strikingly short. It was almost a walk-on, and we thought it was worth waiting for a front-seat ride, which it surely was. It's not quite the oldest roller coaster we could ride, but it's close, and of course a is a lovely wooden roller coaster.

[livejournal.com profile] bunny_hugger also overheard someone telling his kids about how the ride used to be called Hercules, which it was not. Thunderhawk was known just as Coaster until 1988, when Hercules, a new wooden coaster, was completed. Hercules was removed for multiple reasons, and in part of its place now stands Hydra, which suggests someone was getting their mythology backwards. Apparently roller coaster enthusiasts share stories of what they overhear about members of the lay public saying things about roller coasters that just aren't so. You probably already kind of suspected that.

The carousel is not the only ride Cedar Point has sent to Dorney Park, a park that [livejournal.com profile] bunny_hugger describes as having its own DNA overwritten by Cedar Point, or maybe looking like a weird alternate-universe miniature Cedar Point. The most noteworthy of those transferred rides is the Demon Drop, an Intamin-made Freefall ride that was popular in the early 80s. Certainly that's when it was the marquee ride at Great Adventure, known simply as Freefall. This is that tower ride that takes you in a cage up about 130 feet, and then, after terrible suspense, drops the cage, letting it free fall for about two seconds, which feels a lot longer than that. The ride then slows a little, and arcs to a horizontal, and pulls you back to the starting point. I rode it at Great Adventure though years after it was the new ride you'd wait two hours for. [livejournal.com profile] bunny_hugger, never fond of pure drop rides, never rode it.

And yet ... maybe it was the breaking-in experience of drop rides at Clementon Park and at Knoebels. Maybe it was just the recognition that it might be years before we were back at Dorney Park and the ride might be removed by then. There's almost no 1st Generation Freefalls still in existence; if passed up we might never ride one again. We might never see this former Cedar Point ride again. She wanted to ride it.

Trivia: The couple painted in Grant Wood's American Gothic were modeled on Wood's sister and his dentist. Source: Know-It-All, A J Jacobs.

Currently Reading: Where No Man Has Gone Before: A History of Apollo Lunar Exploration Missions, William David Compton. NASA SP-4214.

We did sleep in, about as late as consistent with check-out time, and the leftover cheese made for a surprisingly slimy breakfast. The ice we'd packed it with caused condensation to form on the cheese cubes, you see, and there wasn't anything we could really do to wipe that off, and while we had some crackers that would soak up some of the wet it was really not our most elegant meal. Anyway, we had to drive back to New Jersey, to reach our last hotel for the trip (and the one I'd use to stay for a week of in-the-office work after that), but first ... well, actually, first we had the mystery that my satellite navigator had absolutely no trouble getting signal through the Lehigh Valley Tunnel, with like a hundred feet of mountain above us, even though it routinely loses its signal in parking decks. The heck, Garmin Corporation, anyway?

Anyway. Any sensible path back to New Jersey took us to within inches of Dorney Park, one of the Cedar Fair amusement parks and so one we had season passes for. Since it'd cost us nothing but time to go there, and since we hadn't been there in several years --- and since it had the former Frontier Carousel that was dear to [livejournal.com profile] bunny_hugger's youth when that was at Cedar Point --- why not stop in? If that would actually be possible, since a bit of the road we needed to get from the Turnpike to the park was closed off for some reason and we were guided into a twisty maze of Allentown's back roads.

So, you know that Saturday that everybody in the Mid-Atlantic States was seized by a wild desire to visit Dorney Park? Yeah, that was the day we went too. The traffic going in looked like a perfectly reasonable early-afternoon Saturday stream, but then, the parking ... the paid parking lot was, as far as we could tell, completely full. They were directing people over to the side, the free parking lots, which were farther from the entrance and, for that matter, were just grassy fields. And not just one overflow-parking field. Not just two overflow-parking fields. They had field after field full of cars. Traffic cops guided us to what seemed to be the last little bit of grass available, a patch good for a half-dozen rows of cars, near the fence marking the Lehigh County Agricultural Center, and we, like many people, just got out of the cars to watch this fill up too. Surely, at some point, they must declare the park Just Plain Full?

They might, although there was a bit more open grass that they opened up, and started guiding cars onto, and while it certainly looked like they would fill that too we didn't want to wait the extra twenty minutes or so that might take. We had been to Cedar Point during Columbus Day Weekend 2011, when the park got a rumored seventy thousand visitors and was packed to the point there were 45-minute waits for closed rides (only a modest exaggeration; there were lines formed for closed rides, presumably in the hopes that they would open). This promised to be a fascinating spectacle in the same vein. We might not ride much --- we figured if we got on the carousel that would be triumph enough --- but we could be there for this.

Or would we? Because we had the same problem at the gate as we had the second time we went to Kings Island, in which the gate attendant scanned our passes and then frowned at the computer screen and didn't know what to make of the error message. A higher-level gate attendant came over and looked at it and thought she understood it. Remember we had that problem going back into Kings Island, where our season pass was for some reason represented in their database as a single ticket, and we'd used it to go in before, and now it didn't know what to make of us? The same thing happened here. The higher-order attendant took our passes to run off to the main office, leaving us standing there awkwardly, afraid to move lest we never see any park official, or our passes, again, but also kind of in the way of the gate on the busiest day Dorney Park had ever known in all of time. This was a great way to make an anxiety-producing operation out of existing.

Mercifully, the higher-level attendant came back, and had worked out whatever was necessary to let us in, and we could join the promised chaos. Past the gates that looked like perfect replicas of Cedar Point's old, pre-GateKeeper gates, was their carousel.

Trivia: Around 100 AD, Rome's aqueducts were able to deliver about 220 million gallons of water daily, something around 110 to 120 gallons per capita per day. Source: Engineering In History, Richard Stelton Kirby, Sidney Withington, Arthur Burr Darling, Frederick Gridley Kilgour.

Currently Reading: Where No Man Has Gone Before: A History of Apollo Lunar Exploration Missions, William David Compton. NASA SP-4214.

The evening was settling in and Knoebels grew that wonderful wash of dimness and artificial light that makes amusement parks look so wonderful. We figured to go around to make sure we got the roller coasters in again, including a last ride on the Flying Turns. The Phoenix was the closest to us, so that's what we went to first; it wasn't any less eject-y than it'd been earlier, and it's great riding. As we went up, the ride operator who was taking tickets had also taken to folding stray bits of paper into little doll figures.

Then we went off to the Twister where, I think, we got a front-seat ride or pretty near the front seat. At least in one of the rides we had that lucky break where people who're in a bigger group than just a pair ask if we want to go ahead of them so that they all can ride in the same train and I believe that worked for us this time around. We got a ride in the darker part of twilight, just after the narrow-gauge railroad that we never got around to riding made its way past.

With what we'd learned the previous night we knew we had to get to the Flying Turns by about 9 pm, and that's when we got in line for our last trip of the night. And it was nearly the last ride for anyone: they closed the queue about a dozen people after us, while the park kept on with its normal open action. This got us to a ride about twenty minutes before the park's closing at ten, and threatened briefly to be a second-car ride until we all stood up on the metal plates that surreptitiously weigh folks and the group in the first car turned out to be overweight, and our ``gates'' were reassigned. And we finally got our night ride on Flying Turns.

We'd noticed last year something called the Cosmotron, some kind of ride within a building, but not gone in. It turns out to have been a caterpillar --- a circle of cars running on a curved track and, originally, with a canopy that sweeps over during part of the ride, of which very few still exist and almost none of which have their canopies anymore --- which was moved to Knoebels in the late 70s. Sad to say, this one hasn't got its canopy either, though they did put the ride inside a building and run it in partial darkness and with strobe lights and that sort of thing, which is rather fun yet. Not answered at the ride is why it's not the Kozmo-tron, to match the mascot, although the museum offered the answer --- the Cosmotron was installed in 1978, when they got the Caterpillar from West View Park; back in 1978, the park's mascot was ``Billy Penn''. I don't know when Kozmo became the park mascot.

This took us to just about the exact hour of 10:00 and the park's closing, and riding something we'd heard of but missed last time, and that's a relic of a near-gone ride would be a nice closing moment ... although ... could we make it back to the Grand Carousel before they stopped letting riders on? Better, could we get back there in time to get a ride on the outer horses, where we might grab at the brass ring?

It was a bit of a rush, yes, and we had some annoying kids trying to cut in line ahead of us --- it's not that we're opposed to youthful exuberance, just that cutting is cutting and even if you're young you should know better --- but we got in! And then they seemed to be leaving the ride open so we ran back around to get on again, for a ride with the extra delight of [livejournal.com profile] bunny_hugger grabbing the brass ring again. We went back, of course, again, neither of us getting the brass ring this time (and me doing noticeably worse at just grabbing the steel ones anymore), and I think that was the last ride they held for the night.

They closed up the carousel, drawing the screen curtain around it, and finally turning off the lights, and that's as clear a finishing note for the day as could be had. We walked around the park some more, taking the long way out through the dwindling number of lit features, out back to the rental car. I don't know when we'll be back to Knoebels.

They do plan to install a new roller coaster for next year, one that shouldn't be nearly as troublesome as the Flying Turns: it's to be called Impulse, and should be a fairly standard steel roller coaster, about a hundred feet tall, with a vertical lift hill. It's proved controversial on the grounds that this is a break with Knoebels' tradition of wooden rather than steel roller coasters, a tradition that goes back to I guess 2004 when they took out Whirlwind, their steel looping roller coaster that apparently was around where the Flying Turns now is. That coaster's gone to Parque Diversiones in Costa Rica, where it's called 'Bocaraca'. (Possibly I don't understand the tradition that's grown in the past decade. Also everybody's agreeing not to treat the kiddie coasters as counting as steel coasters.) It'd be great to ride a new roller coaster there, but I doubt it'd be something that could be as thrilling as Flying Turns.

We needed dinner, of course, but Denny's again felt a little too much. Most stuff would be closed, though. Last year we got sandwiches from a Turkey Hill convenience store. This time we went back again to Weis, getting a tub of potato salad and a package of cheese cubes, which would be a little more dinner than we could have. We'd stow the rest of the cheese in a plastic bag within the ice bucket.

Trivia: In the United States adults spend about five percent of their waking hours chewing. Source: Catching Fire: How Cooking Made Us Human, Richard Wrangham.

Currently Reading: Smuggler Nation: How Illicit Trade Made America, Peter Andreas.

[ Sorry to be late. Pinball league ran very, very long, because the machines kept breaking out from under us. I only broke the first machine, but was in the group playing when the second broke. I was nowhere near the third when it broke. ]

Beside the Stein and Goldstein Carousel is the Ole Smokey Railroad, a narrow-gauge railway that putters along one edge of the park, the edge that's pretty well shaded by trees but also can see the main entrance road. There's another on the opposite side which we haven't been on yet. The ride also took us past the kiddieland and its many little rides, and we had the lovely moment of seeing the boats in a canal ride and the Kozmo's Kurves of the kids' railroad passing us in the other direction.

We wandered back over toward the kiddieland, noticing among other things what's got to be the coolest kiddie merry-go-round on hand, at least by some definitions of merry-go-round. It's a large flat ride, with the riders going in circles, but the mounts are --- well, some are animals, like elephants or lions or hippopotamuses; but others are cars or trucks or tanks; and some are 50s-style spaceships. The vehicles have steering wheels, mostly, but none of the animals or vehicles go up and down. There's a traffic light hanging above the center. Is it a merry-go-round? It seems close, but it's also so near one of those kiddieland rides where you sit in a spaceship and play at steering while going in an endless circle.

After going past an open-air stage with a group playing 50s and 60s songs I thought I saw the arcade where we'd played pinball the previous night. It was an arcade, but a second and new one, with a mere pair of pinball machines. We played a couple rounds of Theater of Magic, the official pinball of devilbunnies. A kid beside us was playing Pirates of the Caribbean despite not understanding some of how the machine worked --- I had to explain how to launch the ball --- and had a fairly good game despite a sibling coming up and screwing around with a flipper, and her father (?) dragging her off because they had other stuff to go to. We felt the injustice of all that.

We also went past one of the kid theatrical shows, this one a story that gives average parkgoing kids the chance to dress up in costume and move, embarrassed, around the stage as part of some kind of story. I'm not sure what was going on when we visited but there were a half-dozen kids dressed in red tunics and holding sword and shield going up to a princess. I really like most everything about Knoebels, but the variety of activities is definitely an important part of what makes it great; this is at least three shows we passed without really aiming for them and I'm sure at least the puppet show and this would keep a kid usefully entertained, and pretty cheaply considering there's neither a charge for parking or for entering the park.

We took another ride on the Black Diamond Mining Company dark ride, still great and worth it, and then popped in on the Knoebels Museum that's next to it. On previous trips in I'd thought that looked interesting and maybe we'd get to it sometime; today, particularly given that it was a crowded day, why not take the time? The front is a gift shop, which is normal enough, with the kinds of mining-attraction feature that parks get in their Old West section. Around the partial walls, though, there's the first of the museums, introduced by a Tyrannosaurus rex.

This first part of the amusement park's museum is about the coal industry: where coal comes from (thus the dinosaur, part of a setting of Life on Earth Long Ago) and going into what coal mining was like, which was horrible. They're pretty straightforward about this; besides the exhibits showing the tools used in the mining and railroad trades there's equally big exhibits about accidents and accident records, including a computer with which one can look up people whose names you happen to know, and some accounts of daring cave-in rescues and the equipment used for that.

It's past another partition and door, beyond the coal mining museum, that you get to the park's museum. The door into it asks ``Why has Knoebels Succeeded While Other Local Amusement Parks Have Failed'' and offers as one reason that they never throw things away --- listing, for example, the history of an aluminum umbrella bought in 1950 for a shed wrecked in the Flood of 1972 (a particularly high one; the high-water mark's noted in park signs with pictures of Kozmo under water up to his nose) and sold for scrap in 1980 (which seems to defy the door's thesis) and then used to cover the center of the roof over the Italian Trapeze ``until summer 2001'', leaving its fate since then unmentioned. The door also lists some closed local (with 35 miles) parks, some of them pretty generic --- Lakeside Park, Lakewood Park, Pleasure Park --- and some intriguingly named --- Rolling Green, Angela Park, Doodle Bug Park.

Inside it properly is a neat collection of bits of removed rides and attractions, such as from the high-diving board formerly above the swimming pool (explained that it was only twenty feet high, or whatever, and didn't it seem taller?) or the Country Bear Jubilee (``A Roaring Visit To The Rockin' 50's''), or the sign clock used at the roller skating rink (``We Believe This Dial Was Used To Tell Skaters What The Next program Would Be'', and I'm delighted that they're not sure about that), or the full-scale model of Explorer 1 used as a prop beside the Space Ship Ride. They've also got the ``Old Lady'', a fortune-telling machine introduced to the park in 1950; it was, according to the sign, in service until 1985 when the supply of horoscopes from the long-gone supplier finally gave out. They also have one of the earliest deeds for the land on which the park would be built, and a timeline listing historic dates of the park, which goes back the hundreds of millions of years to when the coal fields began to form. (It skips a couple dates.) The timeline also mentions for 1941, ``Purchased Grand Carousel \\ 10 Days Later WWII Begins'', which I think gives an unwanted implication regarding United States involvement in the war.

The timeline doesn't explain everything, unfortunately (``1978: Billy Penn Became Official Mascot'', raising questions among which are ``so what's with Kozmo, then?'') and it seems like they've got only a couple years left before they run out of wall space. I suppose they'll work something out.

It's a pity we don't get to Knoebels more because it's just full of this sort of side attraction: no kind of big-ticket attraction but endlessly fascinating to people like us. If it were a day trip away we'd probably easily spend weekends just being there.

Trivia: Ty Cobb skipped out on five Detroit Tigers games in August of 1908 to get married. The Tigers won four of the games he missed. Source: Crazy `08: How a Cast of Cranks, Rogues, Boneheads and Magnates Created the Greatest Year in Baseball History, Cait Murphy.

Currently Reading: Smuggler Nation: How Illicit Trade Made America, Peter Andreas.

Rides were ... crowded. It was a busy day at Knoebels. Good for them, certainly; frustrating for us hoping to stockpile enough rides to tide us over for a couple of years. (At least right now we're not figuring to get back to Knoebels next year.) But Knoebels is a beautiful park and there's plenty to do even without going on a ride, for example, poking around the carousel gift shop (they had several new ornaments, for example), and the museum they have there. There's been an interesting discovery regarding their Grand Carousel, which had formerly existed at Riverside Park in Rahway, New Jersey. Over the winter they found the original bill of sale and discovered it had actually been owned by Riverside Park in Piscataway, a completely different town. It's the town half of Rutgers/New Brunswick's campuses are in. I know the rough area. They had a replica of the bill of sale on display.

The Riverside Park of Piscataway sale is particularly interesting because, apparently, nobody's actually sure where Riverside Park was. The documentary evidence is surprisingly flimsy for a park that had a carousel worth selling as late as 1941. The best guess seems to be that it's at the current location of Johnson Park. This would be a convenient spot for a New Brunswick trolley park, just across the bridge, and today it's the spot of a pretty good park and small historic village of old buildings relocated from around Middlesex County. But just where was it? And what else was there? There's no way to tell, except by like going to a newspaper or the tax assessor's office and doing research or something.

(The Grand Carousel's sign still says Rahway, and doesn't explain the remarkable discovery that makes the carousel one much closer to my childhood, in place if not in time. Perhaps they're hoping to finish researching this so they don't suffer the indignity of another inaccurate sign.)

We wandered over to the Haunted House, a dark ride, one of the handful of rides that an all-rides wristband doesn't get you on free. (This isn't uncommon: dark rides and walk-through haunted houses and such want to avoid people going onto them too often in any stretch, because then people can learn where the stunts and props are, and then, if they're idiot teenagers or young men, can efficiently vandalize stuff.) The House was in quite good shape, though; I had the impression it was running better than it had the previous year, though I can't swear I wasn't just in a good mood for haunted houses. Even one stunt we knew was coming, because it can be heard a ways off surprising the cars ahead of you, caught us by surprise and very well at that.

We had to have another ride on the Flying Turns. The line had been over an hour long earlier. We'd hoped doing stuff would let the morning crowd subside and maybe things get a little better. They only barely did; the line dwindled to an hour, which is still long enough to sprawl out of the queue area --- most of which is inside the roller coaster's bounds --- and along the fence outside the ride. We swallowed our pride and accepted that we'd just need to wait it out. A curiosity along the way was that we spotted some dark, irregular figure high in the sky. Its shape was hard to figure out; at one point I had to say, ``Look, someone's flying New Jersey!'' It's surely a kite, presumably one of those shaped like a raptor or such and we were so far away the exact shape was hard to make out. Or someone sells New Jersey-shaped kites.

We also gave the Looper a fresh try, watching carefully the people who were able to get their cages to spin repeatedly, and trying out what as best we could recreate was our successful looping from last year. We got closer this time, in that we were able to rock the cages to spending some time upside-down, but we weren't able to get just that little extra bit farther that would let the cages roll. This was disheartening: somehow we understood this unique or nearly-unique ride better last year, before we had more experience with it, and we couldn't get the thing that it's even named for to work.

Someone presumably on the ride did spill a bag of Sixlets-type candy, which must be something that happens all the time.

As we headed out the night before we spotted a place that sold coffee, figuring we might need it for an afternoon lull. We did get to that lull although as I'm not much on coffee I had an ice cream sundae from another part of that little food area. It's got the waterworks from an old mill --- the sign, I believe, says the mill had been in the area from the mid-19th century --- and the water wheel is used to drive the slow turning of the pavilion's covered roof, in a nice, slow, gradual turn that's just beautiful. Knoebels excels in beautiful pavilions; I think I've mentioned the one that's decorated as a late 50s birthday cake, for example. It was a good chance to recover from the disappointment of the Looper and to look ahead for the rest of the day.

Knoebels doesn't just have the Grand Carousel as an antique; they also have a Stein and Goldstein carousel (the same makers who built the Central Park Carousel in Manhattan). It's much smaller, and I suppose suffers in the shadow of its famous rival, but it's still a pleasant ride going at a good five rotations per minute if I remember rightly, with its own band organ and running boards that show off lovely idealized village portraits of the surrounding area and of the wildlife (including two raccoons in one scene, and two different rabbit scenes).

Trivia: Mariner 9's initial orbit of Mars was referred to as 17/35: after 17 Martian days and 35 revolutions of the spacecraft the ground track would repeat. Its period was 11.98 hours per revolution, at an inclination of 65 degrees. Source: On Mars: Exploration of the Red Planet 1958 - 1978, Edward Clinton Ezell, Linda Neuman Ezell. NASA SP-4212.

Currently Reading: It's An Old New England Custom, Edwin Valentine Mitchell.

PS: Reading the Comics, September 8, 2014: What Is The Problem Edition, a whole bunch of mathematics-themed comics because they come in gushers like that sometimes. Fifth of these since the last roundup.

Back to the trip report, and Friday: we returned to Knoebels as early as we could, although we didn't quite get there for the opening. I forget why; I think we had to stop in at the Weis store for something or other but can't think what. It was a crowded-looking day, though, and we decided to have dinner and hope the line for wristbands would subside. We had, I believe, eggplant parmigiana fries, which by the way are a thing you can get at an amusement park, if it's Knoebels, and sat beside the river that floods the park near the Grand Carousel, and saw numerous fish hanging around and swans gliding about.

We also got to overhear a rather deranged-sounding puppet show going on in this puppet-theater lighthouse stage. I could swear at one point the story was going on about journeying to another planet, but there was also something about a mischievous chicken moving a buzzard's can of whipped cream, and at some point they were doing a princess-and-the-frog story (the princess was that of Liechtenstein, which I remember because it struck me as of course they'd insist on that funny name) and the vulture was trying to do up her hair but every time he looked away the chicken would swap his hair spray for the whipped cream and I realize this all sounds like a fever dream, but, the kids were having a great time with it so who could argue that? We were delighted to just keep noticing more of this weirdness going on, and compared it to the live puppet shows that go on at furry cons. (Mostly, we figured, shows like this have more time to write and to rehearse and rewrite, helping them turn out rather better.)

The line for wristbands wasn't showing any signs of getting smaller and we would worry that maybe, given the crowds, the number of rides we'd get in would make it more economical to buy tickets rather than the wristband. Never mind. Someone from park staff came around and pointed out another booth where you could buy wristbands, and the line got short enough to actually wait through.

After we'd been to Knoebels last year we ran across a mention that they had one of the last Fascination parlors left in existence. We'd discovered the game in Wildwood and were disappointed to have missed it, but also, surprised that we could have missed it. The parlor turns out to be actually pretty hard to miss, as it's in a building right by the food stand where we had fries and also beside one of the major booths for buying tickets and wristbands and getting the hand stamp (a disappointingly routine ``FRI'' that day) for roller coasters. As ever, go figure. We sat down to play some; the parlor wasn't crowded but had enough people for the game to be pretty competitive. [livejournal.com profile] bunny_hugger even won several games, rolling balls into the Bingo-board-like holes to fill out lines and, I think, even an X one time. We failed badly on the complete-the-whole-board challenge, but that's one with a big prize for a reason.

Besides the usual sorts of odd prizes you can win with tickets --- toys, coolers, Crock-Pots, toasters, jar openers, plastic tubs --- they also have a kind of rental library: for ten coupons you can take one of the used books from their (small) shelf, and even bring them back for coupons ``as long as they are in gently used condition''. So if you're ever in northeastern Pennsylvania and want to play a game so you can borrow an Ed McBain or Janet Evanovich novel or maybe catch The Cat Who Said Cheese, you know where to go.

Flying Turns, though, was a wonderful ride and we enjoyed it so; still, we went from there to the Knoebels roller coaster we'd missed the day Before. That's the Twister, a recreation of Mister Twister, demolished when Denver's Elitch Gardens moved to a new location, because of course they'd re-create a roller coaster beloved to people 1600 miles away. This had a much more normal line, something like a quarter-hour wait, although while we were waiting for it (one of the times that day; we got a couple rides in on it) somebody had the bad luck to drop his cell phone from an elevated part of the ride queue and the poor thing smashed apart.

After that we noticed the Twister gift shop had quite a large number of ride T-shirts, and resolved to come back and get one (we did, [livejournal.com profile] bunny_hugger picking one that's surely got to glow under black light, or at least looks like it does). They have, and I am not exaggerating in any way, something around sixty different T-shirts and several dozen sweatshirts or hoodies for this one ride alone. I'm not positive they haven't got more Twister T-shirts than they have different shirts for the entire park. Why Twister has this abundance of wearable merchandise, when, for example, we couldn't find anything for Phoenix, is one of those many, many mysteries of the strange and wonderful park.

Trivia: Mowry's Tavern, constructed by 1655 by Goodman Mowry in Providence, Rhode Island, was one of the few buildings in the city not destroyed by fire in King Philip's War, and it survived, the oldest building in the city, until being torn down in 1900. Source: The Old Post Road: The Story Of The Boston Post Road, Stewart H Holbrook.

Currently Reading: It's An Old New England Custom, Edwin Valentine Mitchell. Included chapter titles: ``To Have Pie For Breakfast'', ``To Talk About The Weather'', ``To Have Haunted Houses'', ``To Adopt Peculiar Place Names'', and ``To Eat Cheese''.

PS: Machines That Give You Logarithms, or, an algorithm at last! Fourth of these since the last roundup.