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austin_dern

July 2025

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There was one more thing we did for the holiday season but I didn't have the time to write it up before and today my mood has been too fowl to do anything further. So that'll wait. Instead let's see some more backglasses and such at the VFW Ann Arbor Pinball Museum of Halls, from the Black Friday 2019 visit.

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A real historic piece: Bally's 1934 Skyscraper. The goal is to shoot the holes that light up the whole skyscraper, so this isn't a pure mechanical. But note that there's no flippers or anything; you just have to plunge and nudge.


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Looking closer at Skyscraper. The compass-like disc in the center is apparently a spinner for free points at the start of the game. The circle in the lower right corner is the tilt detector: if the ball's out of place, the game's void and your awards forfeit.


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[personal profile] bunnyhugger playing the Cactus Canyon 2.0. The table was one of Bally Williams's last tables and the original rule set not completed; fans went and wrote their own completion and that's what you play here. (The Pinball Arcade app used to let you play the original.)


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... Oh for crying out loud. Pinball stuck behind the drop target on Cactus Canyon.


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Someone at Gottlieb in 1954: ``Li'l Abner license? Why would we pay for a Li'l Abner license?''


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Lower playfield of Daisy May, with a truly wild arrangement of flippers. If I remember right the flipper button snaps both flippers on that side together, snapping them into a V. It really messes with your head.


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The whole playfield for Daisy May. They were really into symmetric playfields back then.


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End of the night; please enjoy a long row of pinball machines, some of them with backglasses that aren't about barely-clothed women.


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Oh hey, yeah. Little detail in a Meteor table: we had not heard of the Pinball Association of America before, nor what relationship might exist between the International Pinball Association and the current sanctioning body, the International Flipper Pinball Association. Also we haven't had the nerve to call the Pinball Wizard Hotline to see who's got that number now, but isn't that a great number?


Trivia: During the winter of 1917-18 the United States rationed coal to two-thirds the usual supply, with many uses of electricity such as outdoor lighting and elevator runs to below the third floor being forbidden. Source: Coal: A Human History, Barbara Freese.

Currently Reading: Christmas: A Biography, Judith Flanders. So one delightful little recurring theme this book has been that it turns out a lot of Christmas traditions came about from someone who had a good prose style deciding that whatever their family did when they were eight was The Way to celebrate Christmas and their readers shrugging and guessing, welp, that must be right. Also that anything which existed when they were eight dated back to time immemorial, and so Christmas has just been Borging traditions up like this through the centuries.

New Year's Eve brought us of course back to Kalamazoo for MJS's pole barn and his last-tournament-of-the-year. At least that's what we did in the world where right-wing leadership was not determined to make the pandemic as long, miserable, and murderous as possible. In this world --- well, tried to think of what we had done past New Year's Eves. Most of them were pinball events and there was one where [personal profile] bunnyhugger was sick, but we can't account for one. If only either of us had kept some kind of daily journal of our activities. Too bad.

The day did not go without pinball, though. While there haven't been any sanctioned pinball tournaments since mid-March, and won't be until --- who knows? --- Matchplay still runs challenge tournaments. So [personal profile] bunnyhugger challenged me to a best-of-seven series on our two pinball machines, the Tri-Zone which came back to life this year and the Flip Side miniature game [personal profile] bunnyhugger got for Christmas two years ago. I lost the first game, on The Flip Side, because I'm no good at the miniature table and that's that. But Tri-Zone I'm good on. And [personal profile] bunnyhugger even gave me some wins on Flip Side, with one game of the house balls, and another game in which I just squeaked out a win on the tiny bonus.

The main entertainment for the night was one of my childhood's tradition. In the late 70s for reasons unknown WABC in New York City showed Yellow Submarine as their New Year's Eve entertainment. I've had the DVD for a while and we'd never got around to watching it. This was our chance. It was the first time either of us had seen it in years --- decades for me --- so it was almost as good as wholly new. And filled with surprises, such as that King Features Syndicate had a hand in the production. The same King Features Syndicate that gave the world 91,258 disposable Popeye cartoons earlier that decade. Who would have imagined? It's just ... you know, such a wonderful, ridiculous, loopy thing, full of lovely amiable plotlessness interrupted by the occasional disjointed segue into a song. We haven't watched the DVD extra explaining the making-of. It's maybe more interesting to speculate about, like, what forces came together to keep any grownups at King Features or at the studio from saying no, you need to have more than one thing that fits with another thing in this movie. Or was everyone sure that it made no difference what they filmed, people would watch anyway, the way they made Elvis movies? But also, like, how tightly were the background artists or the crowd animators directed? Were they just given a loose theme and told to go wild, or was someone giving them guidance into just how to make it look disorganized? There's no way to learn except by trying even the slightest bit.

After that I started making the late dinner --- bunches of appetizers, miniature egg rolls and mozzarella sticks and the like --- and we watched Dick Clark's Brand Rockin' New Year's Eve, seeing more of it, and listening to more of it, than we would any normal year. We overall maybe ate too much, and [personal profile] bunnyhugger stayed up later than she really wanted, but you know? We only get so many chances for a thing like this.


Next big photo-worthy thing in my camera roll? Black Friday, 2019, when we went to the VFW for its traditional day-after-Thanksgiving show and charity drive. Some pictures, mostly of backglasses:

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A 2,120,000 score on Gottlieb's Marble Queen, a game from 1953. One of at least one marble-themed pinball games out there!


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Marble Queen's playfield. Note that by 1953 they hadn't figured where to put the flippers exactly. Also up in the center there's a gobble hole, which will end your ball but maybe give you 500,000 points, or a special when lit.


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Lucky moment on Sky-Line (Gottlieb, 1965). They had a couple games with some animation in the backglass; when the score rolls over a hundred points (you can see the scoring reel trying) the elevator door slides open to show some hilarity within.


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Gottlieb's 1961 Flipper Parade with a slightly gruesome cannonball gimmick in the backglass.


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I guess they're all toy soldiers. Playfield for Flipper Parade; the flippers are about where they are on any modern games, but there's no inlanes leading to them. Are we having Zippy the Pinhead yet?


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Bally's Dixieland, which is from 1968, don't let the score reels fool you. More fo that Christian Marche artwork.


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``Surfers'', a 1968 Bally game that's not sure whether you can say a word as casual and slangy as ``surfers'' without protective quotes around it.


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The balloon bonus you get from lighting and collecting some elements on the table and offers a second way, not specifically tied to the score, to earn replays. The weird groove under the flippers there is because they're zipper flippers: the right target will cause them to zoom together to where there's no gap between the two.


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Someone at Bally in 1979: ``Flash Gordon license? Why would we pay for a Flash Gordon license?''


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Lower playfield of Voltan Escapes Cosmic Doom, and a lower playfield that's pretty near your spoof of late-70s pinball games.


Trivia: John Glenn was the official representative of the astronauts at the funeral for John F Kennedy. Source: First Man: The Life Of Neil A Armstrong, James R Hansen.

Currently Reading: Christmas: A Biography, Judith Flanders.

I have a new device! A decade and a month or so after buying a first-generation iPad, I plunged boldly into ``tablet computers that have received any kind of update since 2013'' and got an iPad Pro. Not used, but one that a friend had, surplus to requirements, and was willing to sell, along with Apple Pencil and Smart Keyboard. Also all the original packaging, a thing that I can quite relate to The friend also hit some kind of USPS jet stream, sending it out on Saturday and the thing arriving this morning.

I'm, of course, nervous about this as I am with any big purchase. Also since my laptop kernel-panicked, which should just be a fluke but, after all, my previous computer went from one kernel panic to complete death in the course of about a week. While I've felt flush with cash, thanks to not paying for all these pinball nights, I'm not that flush and it's not like I can pick up extra money by tutoring.

Still! It's a handsome-looking thing, 10.5 inches, in that rose gold color that matches [personal profile] bunnyhugger's computer. It seems to be linked up to my accounts and I've downloaded some of the apps that I'd had on my old iPad. I haven't yet explained to my old iPad that it's facing retirement, but I'm sure it had to know something was up since it's been like 2017 since they last made any app that would even load on it.


Now some more pictures from the VFW Ann Arbor Pinball Museum Etc, as seen in May of 2019.

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Backglass to Gottlieb's late-solid-state Arena, which is a promising theme at least.


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Ah, but Robo-War, or possibly Warning..... Robo-War, definitely looks like the cover of a 1950s science fiction classic reissued in prestige-ish format in the 90s.


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Bally's 1933 Air-Way, which the Internet Pinball Database credits as having the first (non-electric) score totalizer. As you hit targets a score flag at the bottom of the game flips over. You can see some of those flipped over at the bottom.


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So if you get a ball to drop down the open hole (as at St Louis or Boston here), the ball's gobbled up, you get the corresponding number of points and the little door slaps shut so that, for example, a shot into New York will keep going and maybe hit the zeppelin or something else.


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Back to the pure mechanicals. Here's Torpedo, made around 1934-36 by possibly Rube Gross of Seattle, or J H Keeney of Chicago. The Internet Pinball Database has pictures that definitely match the Rube Gross game. The baffling thing here is there's an arch of pins around the torpedo up top which seem to block off the whole center playfield. Nobody had any idea how to get to, like, the 5000-point shot in the center. Dropping something into the torpedo seems obvious, but that just led to an under-the-table path and ball drain.


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Note the tilt mechanism has changed to a flag that shows red if the game tilted. The plate definitely credits the Keeney company, but if there's any link between them and Rube Gross I don't know it.


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The inaccessible, but so-valuable, center playfield of Torpedo. I even called over GRV, who's under a fairy spell compelling him to explain the rules of any game ever made, and he couldn't help.


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Exhibit Supply Company (Chicago)'s 1934 Drop Kick, which the Internet Pinball Database claims is electromechanical although I can't think what would be electric on the thing.


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Way up top there the sign encourages, ``Practice makes perfect - Try Again'. Notice on the right that there's a little turnstile, which lets you lock balls and get them released later.


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My game. I felt good about scoring ... uh ... 2000 + 1800 + 200 + 400 + 200 + 200 so that's 4800 points. Anyway only two balls of the ten didn't score anything.


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Playfield of Gold Ball, a 1983 Bally Midway game that wants to get you to think of Silverball Mania, and other stuff that's clearly about pinball life. Or, as implemented, to make you think of being caught head-to-toe in a thick gold-colored rubber suit. So, you know, something for everyone.


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Bit of detail from Bad Cats, a game I really like. It's showing off a guitar-playing mouse, and of course that lightning-striped cat in boots.


Trivia: The earliest recorded pairing of a specific date and a day of the week seems to be a 2nd century AD manuscript by Vettius Valens, which described how to determine the day of the week for any particular day. He used as a basis the ``first year of Augustus'', assumed to start on a Sunday. This refers to the era of Augustus's reign in Egypt, the year after his victory of Mark Antony at the Battle of Actium, so the date was the first of Thoth in 30 BC, which was either the 30th or 31st of August. Source: Marking Time: The Epic Quest to Invent the Perfect Calendar, Duncan Steel. It's impossible to be sure: the leap year rule Julius Caesar had instituted was not being reliably followed in this era, and it is not clear when August moved from 30 to 31 days.

Currently Reading: Read You Loud And Clear: The Story of NASA's Spaceflight Tracking and Data Network, Sunny Tsiao.

Now our counterfactual life becomes hazier. If we had gone to Kennywood yesterday, and were not heading out to Altoona, this would be a day of driving home. Possibly we'd have tried to talk MWS into going to Waldameer instead. If we did just drive home, though, we'd be able to stop in to Cedar Point for a break. MWS got the Gold Pass they were offering for this year (and that's been rolled over to 2021). We would be able to stop in for nothing more than the time it takes to divert from I-80, and maybe get that Korean barbecue bowl and ride a carousel or a roller coaster or both. Most likely return to MWS's house, and there pick up my car. I bet we'd be home after midnight, again, if we didn't extend our Pinburgh trip for another day of amusement park-going.

Would have been nice, though. Really nice.


Next up in May 2019? A visit to the VFW Ann Arbor Pinball thingy. Six solid hours of messing around looking for the weirdest machines.

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A new thing at the VFW that May was pure mechanicals! Here's Skyscraper, a 1934 Bally game. Yes, there's lights, but there's no automatic scoring, no bumpers, no kickers ... no flippers. You just plunge and you nudge the machine to try to drop through the labyrinth of pins into a valuable hole.


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The bottom of Skyscraper had this baffling element. It turns out one of Skyscraper's gimmicks was that when you insert a coin, the Starting Score wheel spins and you start out with from 100 to 1,000 points, free. Since this table was set to play without a coin, the thing didn't spin, if the mechanism for spinning was even still working. The center ``Starting Score'' label was worn off from underneath that metallic + holder.


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Do Not Tilt: early tilt mechanisms were simple things, with the ball falling out of place to show the game had been handled too roughly and whatever prize (as many as 45 free games, if you got above 8,500 points and dialed a green number) should not be awarded.


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They had on display a new Willy Wonka table, and I photographed this because of the Golden Ticket text: ``Present this ticket at the factory gates at ten o'clock in the morning of the first day og [sic] October ... '' Production games had this same typo.


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Nuova Games's World Defender, a 1985 game out of Italy based on you'll never guess what. That's right: Laser Cue, the game that did so much for [personal profile] bunnyhugger at Pinball At The Zoo that year. Which makes it all the more amazing that the game code for this was derived from Bally's 1981 Eight Ball Deluxe, the Eight-Ball that doesn't have Fonzie.


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But here's the layout for World Defender. Compare it to Laser Cue and make your own call.


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Fantasy, a conversion kit that Bell Games of Italy made in order to refresh Centaur.


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And here's the Fantasy backglass, which certainly looks like the cover for a fantasy novel of the time. Seems like a lateral move from the original Centaur backglass.


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Targets for World Defender, which include some asteroids(?) moons(?) making goofy faces.


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Production sticker for World Defender. The game would feel pretty old-fashioned for 1989, which says something about how fast games were evolving in the 80s.


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Playfield elements on Secret Service, the spy-themed game that did so much to get me into pinball. Can you spot the Legally Distinct Character From Boris Badenov?


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More of the playfield elements on Secret Service. I like the goofy Mad Magazine marginalia tone to these signs.


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Marginalia art for the 1988 Data East game Time Machine, one of about 86 games named Time Machine. [personal profile] bunnyhugger used to play this game sometimes in her dorm room, until every time the ball would get stuck somewhere and there was nothing to do. In hindsight she wonders if the ball wasn't getting locked, building towards multiball, and she didn't know what that meant or that she should plunge a new ball.


Trivia: Uranium is more abundant than is tin, and is about ten times as abundant as silver and mercury combined. Source: Nature's Building Blocks: An A-Z Guide to the Elements, John Emsley.

Currently Reading: Read You Loud And Clear: The Story of NASA's Spaceflight Tracking and Data Network, Sunny Tsiao.

PS: Using my A to Z Archives: Distribution (statistics), bringing up a piece about a useful change in perspective.

My mathematics blog made its big transition this week! How'd that all look? Kind of normal, actually.

The VFW Ann Arbor Pinball Hall of Fame etc had one of its rare open house nights Black Friday, 2018. We went of course.

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At the VFW for Black Friday 2018 we played a game of FunHouse, of course. And, not to brag, but I was on fire, so this happend. Of course. Happily we were able to get it out without breaking my magic; I think we might have even shaken it loose because they don't actually have tilts on the games at the VFW, which is one of the reasons they'll never hold the State Championship there, as great a venue as that would otherwise be.


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But ah, look at that! Both [personal profile] bunnyhugger and I had fantastic games. FunHouse scores are, at most, eight digits long so the 16-digit LED screen has a bit of a problem when players one and two, or players three and four, have good games. Also, you know who it was squeaked out the other in this high-scoring game?


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That's right: [personal profile] bunnyhugger beat me, and beat my high score from back in September that was still on the board somehow.


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Looking around to games of interest, though? Here's 1957 Bally Carnival, one of the surprisingly few amusement park-themed games. Also Bally's last pinball machine for a good half-decade; they made exclusively bingo machines, batting games, and other novelties until Moon Shot in 1963.


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Thing about 50s pinball is that while they had flippers they didn't have the modern assumptions about how flippers should be placed or arranged, so you get absolutely wild combinations like this, which I'd like to see come back into play.


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Gottlieb's Queen of Hearts, made 1952. Lights behind the number of millions, hundred thousands, and tens of thousands replace scoring reels. Also there's a separate 'points' system on the bottom that can give you an alternate way to earn extra balls or replays. Here, I'd scored 4,630,000 in the main game and collected 7 points.


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Lower playfield of Queen of Hearts, showing off again the experimental flipper layouts of the early 50s. And neat things you could do to earn points, as opposed to scoring. I'd like this sort of separate scoring track to make a comeback. Note that I've drained one ball (of five) at this point in the game.


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[personal profile] bunnyhugger plays the Williams 1953 woodrail game Nine Sisters, which among other things has a kickback mechanism, on the left outlane. It shoots the ball up a little spiral, which then shoots up back to the top of play again. There are almost no games of that era with such a three-dimensional element to play. Also, note that the game has gobble holes: you drop a ball in for (hopefully) a big points payout, but that ends the ball and you have to plunge a new one. Also there's just the one flipper, but to the right of that flipper is a kicker that honestly is pretty good at tossing the ball somewhere good anyway. The scoring reels were a short-lived innovation for Williams at the time; after a half-dozen tables they went back to bulb scoring for a couple years.


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So you say this is Christian Marche artwork, huh? 1969 Bally game Op-Pop-Pop.


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[personal profile] bunnyhugger having a game of Orbitor 1, the last production game made by Old Stern. This 1982 game has got an irregularly-shaped playfield, with color-changing lights (I don't know if that's original design or a mod that's been put on). It also has posts in the midst of the playfield that are actually spinning faster than the eye can see, so that when the ball touches them, it responds in weird and unpredictable ways. It's honestly a lot of fun, but I can also see why players would say this is ridiculous.


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Detail of the upper playfield of the 1980s Stern game Iron Maiden, which features ... uh ... I'm sure that woman has a good reason for holding a long, complicated shower-head massage against her shoulder while in space? Right?


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Backglass, on sale, for the 1958 Gottleib game Sunshine, which is just a bit too pricey to get because we happen to have a pet rabbit of the same name. They didn't have the actual table, so I don't know how the Rating bit comes into play.


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Bally's 1969 game Joust, with some more Christian Marche artwork


Trivia: The Agena engine burn which brought Gemini 11 to an orbit with 850-mile apogee --- the altitude record for human, non-lunar-mission, spaceflight --- was 26 seconds. Source: Gemini: Steps to the Moon, David J Shayler. (The starting orbit was about 180 miles.)

Currently Reading: Winnie the Pooh, A A Milne. Since, y'know, it came with iBooks I thought maybe I'd finally read it after all.

In better circumstances today would have been the start of Holiday World's annual HoliWood Nights roller coaster convention. And I can see now an early-summer trip we might have done. AnthrOhio, then on Monday drive to West Virginia. Spend Tuesday at Camden Park. Then out to Kings Island in Cincinnati, and maybe Kentucky Kingdom in Louisville --- both parks with roller coasters we haven't ridden --- and finish at Holiday World. Maybe come back up and add a day at Indiana Beach, although that would be really pushing things. It's hard to get away for more than a week and a furry con plus five parks would be close to two weeks all told. Would have been quite the start to summer, though.


Cedar Fair has announced that, since Ohio thinks it's safe to open amusement parks, they're opening up Cedar point and Kings Island when they can arrange it. They're daft. I can't see any way that this can be safely done and I won't be rushing to the parks. In fact, I don't figure to go to any amusement parks unless the spread of Covid-19 drops considerably. I've come to realize over the past week that I am comfortable with the thought that I won't go to any parks, or ride any roller coasters, this year, and that is all right.

I'm not doctrinaire about this; if the evidence suggests that the pandemic has cleared up, all right, I'll consider it. But right now my default is no, no amusement parks. It's a sobering thought, but at least it will let me catch up a little in my photos here.


Speaking of photos, here. In September 2018 the guy who owns the VFW Ann Arbor Pinball Hall of Fame Museum club overcame his reluctance to let people in and opened it for a couple hours. It's got hundreds of machines in great order (to join the club you have to put in a certain number of hours repairing games), with generous tilts (which is one of the reasons there'll never be the state championship held there, as perfect a spot as it would otherwise be), and of course we went. SAM_1522.jpg

Oh also we dominated the high score table for FunHouse.


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Allied's Thunderbolt is a fair enough game, but it's got a fantastic backglass that I've probably shared before.


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I did not remember sharing the Dolly Pardon early-solid-state game, though. Also on the left: a fine example of the Eight-Ball made in the era when pinball figured there was no sense asking about licensing characters and likenesses, just do it, man.


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And here's an early-solid-state Star Trek from Williams, showing a rare era when they thought they would make Uhura part of the show.


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Star Trek playfield, showing just how in flux the Star Trek concept was at the time. For one, 'hyper space' has really not been a Star Trek thing. Time Warps weren't all that much of a thing in Star Trek at that point either (believe it or not). And notice that the starship at the bottom of the picture (sorry it's cut off) has the round nacelles of the TV show rather than the rectangular nacelles of the final movie effects. I have no idea what Big Ear Guy in the upper left is.


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Also, wow, the pinball makers had the mistaken impression that Lieutenant Ilia was going to be part of Star Trek. Neat.


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Part of what's great in the VFW is the guy behind it has a bunch of weird obscure games from companies you can't really swear existed. So here's Mystic Star, backglass produced by literally any fantasy novel of 1981.


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This is the playfield for Mystic Star, which hasn't got a lot of interesting targets but makes up for it by having every piece of art possible on it.


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Thunder Man is the exciting pinball game version of the popular movie ``I don't know, it's just on USA all the time from 1985 through 1988''.


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And the company that brings it to you? Apple Time! There is no end of stuff to love about their budget Apple branding. The game was made back before Apple gave up the rainbow logo.


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Zankor is one of the Zaccaria pinball games, from Italy. These games may have only OK play, but they have fantastic art.


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Moving back a couple decades, here's Bally's Star-Jet, a 1963 game that's enjoying that Googie/Jetsons aesthetic.


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Bottom of the Star-Jet playfield, for all of you who wanted beehive hairdoes in glass bubble helmets, as you do. (Yes, I know her hair's not a beehive, but you also know at least some version of this artwork was.)


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Moon-Shot's a more common early-space-race game. At least I see it more, but that might just be because Pinburgh and the Silverball Museum have it.


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Moon-Shot's playfield. Among its fun features is that little Y-shaped thing, with one-way gates on the lower legs and a pass-through gate on the top.


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Getting back to the weird obscurities here: 'LVORLD DEFENDER', based on the classic movie, ``I don't know, it's just on TBS all the time from 1987 through 1990''.


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Hootenanny, a 1963 game from Bally, has lost some of its lights here but at least it's got the most important ones? The game's of some historical significance as it was Bally's first table to have a (passive) bumper.


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One of the ramps of the 1988 Bally/Midway game Truck Stop. (It was the first game the companies made after merging and there's an art detail about the merge on the playfield.) The ramps have mock highway signs and hey, look at that: Santa Claus, Indiana, home of Holiday World! So this game gets at least a listing with an asterisk when we compile ``amusement park-themed pinball games''. And isn't it neat how I tied this whole post together? But wait, there's more ...


Trivia: The sixth-largest city in the United States of the 1840s was Cincinnati. Source: The Long Space Age: The Economic Origins of Space Exploration from Colonial America to the Cold War, Alexander MacDonald. (Nicely done, isn't that?)

Currently Reading: The Book of Dragons, E Nesbit.

PS: Reading the Comics, May 29, 2020: Slipping Into Summer More Edition and I discover how Inspector Danger reuses stuff.

Again, the subject line has nothing to do with anything. That anything it should have to do with, though? My humor blog, which the past week has enjoyed such satisfying content as:

And now let's close out the VFW Ann Arbor Pinball etc, at least for a couple months until I get to photographs of the next little visit.

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Bally's 1969 Op-Pop-Pop, from that era they were just embracing the joys of op-art/pop-art and good grief but you could cut yourself on every joint of every person there.


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Bally's 1964 Happy Tour. The backglass includes pictures of a dozen European countries that you 'visit' over the course of the game


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Bally's 1966 Bazaar, a game with zipper flippers again. It's an exciting scene at least.


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Bally's 1970 Big Valley, which is weird for several reasons, not just the art style. It was actually a multiball game, although unlike the other Bally multiball games it didn't have zipper flippers.


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Middle of the Big Valley playfield, which has a very stylized mountain valley and one of the rare pinball foxes out there.


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The night's over already! The backglass for Elektra, game turned off but showing the dazzling array of 70s crystal energy it has for us.


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And the playfield of Elektra, showing off incidentally the inner playfield that's the real goal of the game.


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And what the heck. Hot Doggin', a 1980 Bally early solid-state game featuring people who're enjoying winter sports while wearing rubber balloons.


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Look at all that drop targety fun!


Trivia: In December 1864 the Alabama legislature required all trains to stop within 50 feet of junctions with other lines and specified ``the train of the eldest road to have the privilege of crossing first''. Source: The Railroads of the Confederacy, Robert C Black III.

Currently Reading: New York Sawed In Half: An Urban Historical, The True Story of What May or May Not Have Been the Greatest Hoax Ever Played on the Citizens of Gotham, Joel Rose. So, I get the historical mode the guy is going for, but he is using the More Polite N-word altogether far too often for someone writing a book published in 2000 for crying out loud that is not directly and immediately quoting something from the 19th century, united college funds, or baseball leagues.

PS: My 2019 Mathematics A To Z: Norm, not the comic strip. Something else that's all over vector spaces, which are all over everything anyway.

Well, I've done all the vague rambling about Nickelodeon that I have for a while. So I'll fall back to photo dumps for a little while. Don't worry. This weekend we're doing something big. You'll hear way too much about it soon. Meanwhile, here's the night rolling to an end at the VFW Ann Arbor Pinball Hall Of Fame Museum Etc.

(The subject line has nothing to do with anything; it's just a dumb 90s song that has been stuck in my head lately. I tried, but I couldn't find anything to do with the pictures here. Sorry.)

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Backglass to Bally's late solid state Mousin' Around, with its nice theme of cartoon mayhem and, as [profile] bunny_hugger will point out, maybe the most egregious instance of pinball-shaped breast spheres in any major gamemaker's inventory.


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Still, it's got one of the top bonuses in pinball.


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Aw, yeah, the most metal game of 1987! So you can play this game entirely by making two ramp shots, each of which makes this very synthesized guitar lick sound, and it's kind of fun and also a good way to drive people near you mad. 10/10 would play again if [profile] bunny_hugger didn't kick me in the shins.


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Zaccaria table Farfalla, a fairyland-themed game that's really gorgeous to look at.


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And here's Space Shuttle, another Zaccaria table, art based on the most exciting aspect of the new space transportation system: the way it could hitch a ride on stuff.


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[profile] bunny_hugger in the process of creaming me on Alvin G and Company's Mystery Castle, another of the short-lived company's games. We really like the theme of this one.


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So, here's the backglass of that Domino's pinball game that ... reminds you oh yeah, the Noid. How about that?


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You know, Domino's is one of like fourteen pizza chains to come from the Ann Arbor/Ypsilanti area. The two-and-one dot pattern represents the time they had that many restaurants in the two cities. Anyway, I suppose Pizza Wars is one of the long-term goals of the game.


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We didn't play the game long enough to reach this --- it just reset on us while we did play --- but based on the left, one goal of the game is to become a ``Gold Franny'', so, that's a something then?


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And looking around the breezeway again. Some of the shooting and other games were working and you can see someone trying his luck on one.


Trivia: William Hooper, representing North Carolina, was absent when the Continental Congress declared independence. He signed the Declaration of Independence in August 1776. Source: Signing Their Lives Away: The Fame and Misfortune of the Men Who Signed the Declaration of Independence, Denise Kiernan, Joseph D'Agnese.

Currently Reading: New York Sawed In Half: An Urban Historical, The True Story of What May or May Not Have Been the Greatest Hoax Ever Played on the Citizens of Gotham, Joel Rose. A book that I kept looking for, and not finding, in the MSU library and was ready to give up as lost turned out to be right there. Either it was returned or it had been mis-filed. It is a tiny book, not even the height of a regular paperback. Possibly it got lost between or inside other books.

PS: Reading the Comics, October 12, 2019: More Glances Edition, the comic strips that explain themselves. Plus a comic book of Superman promoting Radio Shack computers!

Oh, so, anyway, I did find the Wild Rides episode of Nickelodeon's Special Delivery. It's on YouTube, of course, but I didn't find it there directly. This Nickelodeon fan blog collected it for me. The upload dates back to when you could only do ten minutes at a time in a video, which is kind of all right since each of the segments was about nine minutes before a commercial break.

Part one.
Part two.
Part three. (The sound gets flaky during the last song, but you can make it out yet.)

It's hard to pick a highlight from this but I'd have to give it to a roughly 14-year-old Matt Dillon. His line reads are those of a young man ripped out of bed at 5 am, and forced by his kidnappers to cold-read off cue cards being held by someone who doesn't know when to flip over to the next card either. Or possibly being asked to improvise a documentary about roller coasters, in which case he's doing a great job, but, wow. So. Every one of these is the take that they used.

One sincere delight of this is that there is a good amount of footage of a couple amusement parks, and particularly roller coasters, as they existed in the early 80s. Most of this, by screen time, is during music videos, themselves done in that Early 80s Music Video style of ``the director wanted to do this slightly dream-logic narrative and this is the New Wave song it's playing under''. My particular choice here would be the second video of the first segment, when (Somebody?) is playing whatever the song is has the refrain ``Nothing To Fear''; I can't work it out. The video is of a little kid bonding with a big, pale guy made to look like the monster of the swamp, on the Great American Scream Machine on Six Flags over Georgia. But, you know, choose your own preferred weird video. They're all fascinating stuff.

Another weird delight for me is in the second part when Matt Dillon says a serious roller coaster rider will not want to miss a certain amusement park ... one with ``not one but two coasters''. Yes, that legendary roller coaster Mecca of ... Barnum & Bailey Circus World in Haines City, Florida. Which ... uh ... well, a park doesn't need a lot of roller coasters to be worth the visit --- Seabreeze in Rochester has three, after all. But Circus World had two roller coasters, one a launched loop model like Lightnin' Loops (formerly of Great Adventure) or Sidewinder at New Elitch Gardens.

Circus World has been defunct since 1990. But these two roller coasters had a weird afterlife: Florida Hurricane, the wooden coaster, was eventually relocated to Magic Springs Theme and Water Park in Hot Springs, Arkansas, for some reason, and is still running according to the Roller Coaster Database. The other one, Zoomerang, the Lighnin' Loops-like coaster, eventually moved to Fun Spot Park in Angola, Indiana. After that park went defunct pieces of it were sold to Frontier City park, in Oklahoma City, to be used in their Diamond Back ... which is one of the two former Lightnin' Loops coasters.

Circus World isn't the only now-defunct park in the video. The last roller coaster in the video is Texas Cyclone, from Six Flags AstroWorld, defunct since 2005. Matt Dillon describes it as ``not the fastest, or the highest, but it is definitely the meanest I'm doing what you want please don't hurt my sister''. Texas Cyclone was a mirror image of the Coney Island Cyclone.

Dillon also mentions at the end ``the Zephyr, in New Orleans''. This ride, at Pontchartrain Beach, was a few years away from closing its long run. (The crest of its hill was moved to a city park, apparently.) And one ride I've actually been on got a mention: ``Thunderbolt in Pittsburgh''. Not Kennywood, but, there's not many parks in Pittsburgh you'd have to search to find that. This is an interesting mention though, as [profile] bunny_hugger pointed out that Thunderbolt went from, in its youth, being hailed as the greatest roller coaster ever to today where hardcore fans tend to regard it as overrated. This seems to have captured a moment when its reputation was so good that it would stand out ahead of the Coney Island (New York) Cyclone, or Kings Island's The Beast (then the longest wooden roller coaster and, depending when it was filmed, the fastest roller coaster and the longest roller coaster drop in the world). Cedar Point doesn't get a mention, but not unfairly. There wasn't much roller coaster action at Cedar Point at the time, with only Gemini a noteworthy coaster.

And, of course, the coaster they started with --- Colossus --- isn't really there anymore. It was the roller coaster from National Lampoon's Vacation. Also Kiss Meets The Phantom Of The Park. And a bunch of TV shows. But it was converted to a steel coaster named Twisted Colossus, so I suppose that counts as half-there still.

Anyway, if you have a half-hour and want to see some SDTV footage of roller coasters while Matt Dillon hears for the first time the things he's been saying, this is certainly worth the time.

Trivia: Manhattan's first kosher butcher shop was owned by Asser Levy, a Jewish Polish man who lived in New Amsterdam at the time of the capitulation to the English. Source: The Island at the Centre of the World: The Untold Story of the Founding of New York, Russell Shorto.

Currently Reading: 100 Maps: The Science, Art, and Politics of Cartography Throughout History, Editor John O E Clark.

PS: My 2019 Mathematics A To Z: Martingales, a thing that touches on financial mathematics, so that's always exciting stuff.


PPS: How about a little more VFW? Don't worry, this'll all be done around Thursday and we can move on to the next pinball event.

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[profile] bunny_hugger catching a moment playing an early solid state game while outside the sun goes nova.


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Mad science-themed late solid state game Strange Science, one of the first pinball games I ever really got into, complete with a fun little electric-discharge thingy atop the backbox. Also, Bally's Game Show, one of the surprisingly few game show themed pinball machines.


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The most maddening shot in pinball apart from the others: so you're supposed to be able to shoot the pinball up this little blue vertical C scoop, all right. And then ... somehow ... shoot hard enough that it comes down the U turn and continues back up to some high-value targets? Really? Can that possibly be right? I've played this game every chance I can for thirty years and I still don't really know.


So there's this YouTube channel called Nick Knacks, which is trying to do a documentary on every series ever run by Nickelodeon. This got me thinking about Nickelodeon's Special Delivery series. Wikipedia has a list of premiere dates for at least some of the known Special Delivery episodes. (There's so little documentation nobody can be definitely sure about it.) The series was a grab bag. Some of the episodes were try-outs for shows that could go to Nickelodeon. Some were afterschool specials that the original production companies were getting a little more money from. Some concerts, in the early 80s. Some were just whatever was really cheap to air.

Wikipedia claims that in October 1982 they debuted His Majesty, the Scarecrow of Oz. More, it claims this was the 1914 film. The silent, black-and-white film that if you believe the credits was directed by L Frank Baum himself. (It was really J Farrell MacDonald, who would be one of That Guys in Preston Sturges movies of the 40s.) And I'm like ... just ... really?

I mean, I've seen His Majesty, the Scarecrow of Oz. I think it's the best of the silent Oz movies I've seen. It does well in being an Oz story, adventures with just enough danger in a loopy world. And, like, it's early 80s basic cable. You have to fill a huge programming hole, and without spending too much money on it, and public domain movies would do that. But ... still ... I mean, a black-and-white silent movie that's so utterly out of keeping with what anyone would imagine from The Wizard of Oz? Really?

I watched the Nick Knacks about Special Delivery. They don't specifically mention this. They have a couple second clip of His Majesty, the 1914 version, but that might just be that they copied from Wikipedia.

And just ... I'd like to think they showed something that singularly weird, since I like silent movies so and Wizard of Oz movies so. So far as I remember they never showed it when we got Nickelodeon, but that wasn't until 1984 or 1985 and some of these Special Deliveries just sank out of sight. Which might have been the fate for a 1914 movie, which I can imagine not landing with an audience that wanted to see the Depeche Mode concert or that special about roller coasters. But, if they were showing silent movies at all, why just the one? There's bunches of movies they could have shown. Or did they, and the record is just incomplete? Or did they just not work, and the experiment get abandoned fast?

It's just I feel down in my bones that it's more likely there was some other movie, like maybe a minor animated series, possibly something imported from Japan, that got given the title His Majesty, The Scarecrow of Oz, and that some well-meaning Wikipedia pedant linked to the 1914 movie without considering that there was, like, something made that half-century with the same title. But I certainly can't prove that either, not without someone turning up a videotape of what actually aired on Nickelodeon in October of 1982.

The whole Nick Knacks series is here, and I keep finding the documentaries thoughtful and informative. Most are about twenty minutes to a half-hour, with particularly important shows (You Can't Do That On Television) getting as much as an hour and a half.

Trivia: Paul, Bishop of Middelburg, heading a 1514 commission on calendar reform proposed not dropping days from the Julian calendar but rather changing the date of the vernal equinox to the 10th of March, an (incorrect) estimate for when the equinox was, and then in the future allowing the equinox to drift, changing date about every 134 years. Source: The Calendar: The 5000-Year Struggle to Align the Clock with the Heavens --- And What Happened to the Missing Ten Days, David Ewing Duncan.

Currently Reading: 100 Maps: The Science, Art, and Politics of Cartography Throughout History, Editor John O E Clark.

PS: I'm Looking For The Next Six Subjects For My 2019 A-To-Z, a request for all you people who know of mathematics words but not what they are.


PPS: Have I photographed every backglass in the VFW? Will I make you look at every one of them? Let's just see.

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Little playfield detail on Flight 2000, an early solid-state game: a man who's painted onto or strapped to the outside of a rocket? They were doing some strange stuff in the early 80s, you know?


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Oh, well, it's matched on the right side of the Flight 2000 playfield with this much larger woman strapped to the outside of a rocket. That makes good sense then, right?


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The backglass for Seawitch, an early 80s Stern game the layout for which was modified into the recent Beatles playfield. Question for the class: which character here is the Sea Witch?


It's another full week on the mathematics blog. Reminding people of my archives really works as a publishing strategy. Who knew? If you didn't have it in your RSS feed, here's your chance to catch up:

Meanwhile, how about the story comics? Don't you want to know What's Going On In Rex Morgan, M.D.? Why is the mob after Rene Belluso? July - October 2019 is a nice easy block to review.

And what was happening at the VFW Ann Arbor Pinball Hall of Fame open house weekend? A lot of wiggling! Enjoy!

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Backglass to Bally's Wiggler, which has some interesting super-spy or super-thief thing going. And I know what you're thinking but, no, the artist was Jerry Kelley, not Christian Marche.


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Playfield of The Wiggler, which includes a target called the Wiggle Jet, a lane called Wiggle Alley, and a general region known as Wigglesville.


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Here, let's take us all down to Wigglesville!


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Some henchmen(?) getting in the way of Wiggle Alley, which does guide the ball to do this nice long series of S-shuffles along its way. Various targets on the main playfield light rollovers in Wiggle Alley to make it more valuable.


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And the Wiggle Jet Super-Bonus, featuring a henchman(?) in a space hovercraft(?). It's a bit hard to say exactly what's going on with this game but it's really interesting.


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Backglass of Bally's 1964 Mad World, which has a bunch of silly nonsense in its art.


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Lower playfield for Bally's Mad World, featuring the world having had enough of it all, thank you. Also two people racing cars to collide because they were throwing in a lot of wackiness for the art here.


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Bally's 1971 Vampire, surely based on any given horror movie host of that era.


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Bally Midway's Gold Ball, one of a handful of games based on portraying the pinball player as a solid metal possibly-robot figure, much like Silverball Mania does.


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[profile] bunny_hugger partying on with the Party Animals.


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What you get when they try drawing furries from outside the traditions of furry art.


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The lower playfield for Party Animals, which you can tell is not done by furries because half the characters here are birds.


Trivia: Irving Berlin took on that name when a publisher misspelled his birth name Irving Beilin. Source: Know-It-All, A J Jacobs. (Or, ``Irving Baline'', according to Wikipedia.)

Currently Reading: 100 Maps: The Science, Art, and Politics of Cartography Throughout History, Editor John O E Clark.

Oh, I think I've reconstructed where I wanted that essay about Sunshine to go. While we haven't seen her make more binks, she has been nice and energetic and cheery. And a couple days ago she was making flying leaps toward [profile] bunny_hugger. These were big and broad things that looked like a squirrel hopping between tree branches. It's wonderful watching her with that kind of energy. That's probably about where I was going.

Also a couple days ago The Phone Company sent someone out to work on the line outside our house, and got it into good working order. Which is great although it was after the phone was already working again. The Phone Company's guy was doing some trimming of branches near where the telephone line branches off to connect to our house, so perhaps it was something where service had become marginal and now it should be reliable. We'll see.


Well, here's some more of the VFW Ann Arbor Pinball Hall of Fame etc.

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[profile] bunny_hugger getting down to some serious gaming, so far as that can be said of any 90s Gottleib weirdness: Class Of 1812, renowned because its multiball, which you can get by pretty much just playing the game, features an all-chicken refrain of the 1812 Orchestra.


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Backglass for the water-park-themed Surf 'N' Safari, another of those weird 90s Gottleib games.


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Allied's Thunder Bolt, which has a great backglass where I don't quite understand what's going on, but that's all right. It looks like a great comic book at least.


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So for a while there Gottlieb got into using quasi-photographic backglasses for its games, accidentally making them look like the posters for movies made to go direct to basic cable.


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Lower playfield of Gottlieb's Arena, which is certainly in a vein with the late 70s swords-and-sorcery genre of pinball art while being of the 80s.


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So, [profile] bunny_hugger had a good game of what is either Robo-War or Warning ... Robo-War. And hey, the backglass looks like every science fiction novel from 1984, that's a bonus!


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Bally's 1963 Moon Shot, a nice example of that era for pinball backglasses. Also of historical significance: it was the first pinball machine, rather than bingo machine, that they'd made in five years. Bingo machines had finally been ruled illegal as gambling machines on the flimsy premise that they totally were.


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Layout for Moon Shot, which has busy enough art you almost don't notice nothing's in the lower half of the game there.


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Bally's 1969 Joust, a fun little zipper-flipper game.


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Joust's big gimmick, in the upper right corner of the field: nine rollover targets --- not numbered in order --- and which can get you closer to completing the hit-all-the-numbered-targets objective of any electromechanical game.


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Bally's 1963 Star-Jet and what is definitely not an unlicensed Jetsons game.


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Playfield for Star-Jet, which is wonderfully symmetric in that 60s way.


Trivia: British laws of the 1780s prohibiting the emigration of skilled artisans subjected emigrants to the loss of property and citizenship; recruiters to a fine of £500 and twelve months' prison; and shipmasters, £100 fine for each passenger illegally leaving Britain. Machine exports were a fine of £200, or £500 for textile machines, in addition to a one-year prison sentence. Source: Smuggler Nation: How Illicit Trade Made America, Peter Andreas.

Currently Reading: 100 Maps: The Science, Art, and Politics of Cartography Throughout History, Editor John O E Clark.

PS: Exploiting my A-To-Z Archives: Local, another of those terms that you almost don't need to define, and that I spent a thousand words on anyway.

[profile] bunny_hugger e-mailed me explosive news last week. Premier Parks, owners of the Six Flags chain, had put up a bid to buy Cedar Fair, owners of Cedar Point, Michigan's Adventure, Dorney Park, and other such parks. Terrifying news. Not that we like everything about Cedar Fair, but we like the way they run parks more than we like Six Flags's. Well, just look at how the carousels are maintained at, say, Great Adventure versus at Cedar Point. Decades ago Six Flags made a similar bid for Cedar Fair, and got shut down right away. This time? There wasn't such a fast no, and a meeting between Cedar Fair and some group of their own investors got postponed. Unsettling stuff.

Thing is, park operations preferences aside, there'd be good sense to it. If we take the axiom that a bigger company is better off, a Six Flags/Cedar Fair merger would make sense. The companies are in the same line of work, after all, and run parks that are of comparable size and complexity. And both operate mostly in areas that the other chain doesn't. The places where they have parks near one another are in the Philadelphia/New York City metro area, San Francisco, and Los Angeles. These are places that can support several regional parks.

The bubble burst a couple days later. Cedar Fair said Six Flags wasn't offering enough money, and that difference in corporation structures would mean Cedar Fair shareholders would get a lousy tax bill after the sale, and there wasn't any way they could envision Six Flags avoiding that. Which is fine, although [profile] bunny_hugger and I were hoping for a stronger statement to Six Flags, one including a phrase like ``... and the horse you rode in on''. Nobody thinks Six Flags could put up more money, though, not at this time.

(Still, if a merger is logical, it seems like Cedar Fair could go and buy Six Flags. It wouldn't be the weirdest turnaround play. Like I said, it's not as though a Cedar Flags chain would be obviously ridiculous.)

So we at least have that security in our beloved amusement parks. We need it, too. The past month has been bad for news of old places. Clementon Park, in South Jersey, abruptly closed in the middle of September, just before a Customer Appreciation Day (customers showed up to locked gates). They cancelled their Fall Festival. They haven't been selling season passes for next year. Their Facebook page was deleted and their Twitter gone private. There's rumors about the park being up for sale.

Clementon is owned by Premier Parks LLC, which annoyingly is not the Premier Parks that owns Six Flags. It's the one that owns New Elitch Gardens outside Denver, and that up until 2018 operated Darien Lake.

And that's not the only park that we've visited to be going away. Coney Island Cincinati is removing all of its amusement park rides, to focus on its water park side. This is not the first time it did this. After Taft Broadcasting used the name and rides of the original Coney Island to open Kings Island, what remained --- mostly the swimming pool --- stayed open while the company thought what to do with the land. But in time new rides came in, and the swimming pool regenerated an amusement park around it. The park, which can trace activity back to 1870, is staying open I suppose, and that's good, and obviously anything might happen in future.

Lakemont Park barely exists anymore but says they'll open Leap-the-Dips next year. Bowcraft is closed. FunTown Pier's owners might still be talking about rebuilding but I don't see how anyone can believe that.

But it's hard to avoid the feeling that the amusement park ecosystem we're used to is contracting. It's hard not to feel there's doom here.

Trivia: An order of two thousand IBM cards cost US$3.60 in the early 1920s. By the early 1930s they were $4.20. Source: Before The Computer: IBM, NCR, Burroughs, and Remington Rand and the Industry they Created, 1865 - 1956, James W Cortada.

Currently Reading: 100 Maps: The Science, Art, and Politics of Cartography Throughout History, Editor John O E Clark.

PS: Exploiting my A-To-Z Archives: Knot, which would really seem like something that doesn't need explaining, wouldn't it? Well, live and learn.


PPS: More hanging around the VFW.

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[profile] bunny_hugger playing the Apollo-Soyuz-themed Williams game Space Mission. The pile of papers next to her are stuff she had to grade because there were not enough days in the weekend to both spend a day at the VFW and get classwork done separately. I can't tell you how afraid I was that she'd lose something, but, she did never did.


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Spanish company Recel's 1975 game Check Mate, with a backglass that makes you wonder ... wait, why is the guy so miserable over a chess game? It is just a chess game, right?


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Emergency repairs on one of the older games. The VFW as a private club presses like all its members into service for repair work on open house events like this.


So, yeah, yesterday's entry ended abruptly, mid-sentence. I don't know why. I think I got pulled away in the middle of writing it, and never got back, and now I can't think what I would have meant the conclusion to be. Probably something about Sunshine being her usual mostly energetic, slightly mischievous self, and how fun that is apart from when she gets bitey. I'm not positive, though, and suppose there's no way we can now know. I'm sorry.


So here's my humor blog. here's my humor blog. Sorry, I'm a bit tired; hauled 220 gallons of water from the pond outside to the inside for the goldfish's winter home and that's fine but also tiring stuff.

And now back to the Ann Arbor Pinball Museum VFW Etc Thing.

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[profile] bunny_hugger strides through the breezeway connecting the original building with an annex. In this breezeway were shown off the newest or most obscure games. To her right you can see the then-new Iron Maiden table. Beside that, the Domino's Spectacular Pinball Adventure, made by Spooky Pinball for the pizza chain for some reason.


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Here, Jersey Jack's Pirates of the Caribbean, which was not yet in production. In prototype version it had a triple spinning disc in the center, which would line up to various award configurations during the game. Unfortunately it was a mechanical nightmare and couldn't be done in production, although viewscreen animation still acts as if it were there. Behind it is American Pinball's Houdini, a great theme for a game that is just ... not quite right for the shots it tries to have you make.


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On the left, Spooky Pinball's 2017 game Total Nuclear Annihilation, a very 80s Retro-style game that really is all that good. It's got a nice simple layout and basic rules, but it's hard to master, so it's a really good new-player game. On the right, Williams's Defender, an adaptation of the video game that we didn't know they had made either.


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Mock backglass for a circa 1973 pinball that would have been named Firefly. So by the 70s Harry Williams was retired from the company he'd founded. But he picked up a little extra scratch designing layouts and sending them in to a company that was just not going to schedule time to make them. The designs were, amazingly, not thrown out over the decades and were even recovered, scanned, and a select few built as prototypes. Thus the backglass that's not really a 70s design, but is trying to look like it is.


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Whiteboard with pencil art of the layout. The arrangement of bumpers and tables and such is per Harry Williams's design. I don't know that the theme or any of the art comes from anything. In any event pinball games could make dramatic shifts of theme even late in production.


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Closer details on the art, which has a lot of this nerdy guy capturing firefly-women in jars. Which is pretty eerf, although the backglass art, with the tables turned, gives it some rather needed balance. But since you'll see the backglass first it means we have the punch line before we have the setup.


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Backglass for Bally's Loop the Loop, one of the insufficiently many amusement park/carnival-themed games out there. Nice roller coaster in the background, it looks like to me.


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Playfield for Loop the Loop, showing off a roller coaster and some other amusement park-type rides. [profile] bunny_hugger was way better at this game than I was.


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Ah, GamePlan, you're who we think of first when we need a weird game based on an apparently arbitrarily chosen theme!


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Every GamePlan game playfield: three banks of drop targets and a weird number of bumpers. (It's more often to see trios of bumpers.) I like the hook design for the lights spelling out CAPTAIN HOOK, though.


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Backglass of Zaccaria's 1976 game Moon Flight, which somehow isn't a Gordon Morrison ``smiling space people'' design.


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And here's the playfield of Moon Flight, which, oh yes, that is a Zaccaria layout. I have no idea what significance there is to the targets on the right being numbered 3-8-2-4.


Trivia: After the cancellation of the original Gemini 6 mission, NASA briefly explored using the Gemini 6 launch vehicle, already on the pad, for the Gemini 7 mission. But the Gemini 7 capsule, designed for a two-week mission, was considerably heavier than 6's, which was designed for a two-day mission. The Gemini 6 rocket was judged not powerful enough. Source: Gemini: Steps To The Moon, David J Shayler.

Currently Reading: Disasters and Accidents in Manned Spaceflight, David J Shayler.

PS: My 2019 Mathematics A To Z: Linear Programming, an essay that I probably could have got away with making two essays and thus saved myself some pain later on. Too bad.

So, Sunshine has been acting a bit weird lately. She hasn't been reluctant to eat, which is the important thing. But otherwise?

She's been digging a lot, lately. She's always liked scrunching up the throw rug underneath the sofa, part of her digging her way underneath the sofa. But she's been digging up the fleece that's within her pen. It's like she's trying to nest, which would make sense if she still had the organs necessary for that. Maybe she just still feels the seasons that strongly. I think she was doing a lot of nesting behavior last year too.

The digging would be fine except that she's also getting territorial. We need to go into her pen for various stuff, some of it rabbit care, some of it not. Like, just winding the mantle clock. But we only have a limited while before she'll hop over and nip our feet. This helps us remember to keep our socks on, but still. It's hard to even know how to discourage this, since we, being sensible, get out of her way and that is what she wants from this. I'm hoping that it's a side effect of whatever's got her nesting so intently, and that it'll pass when she isn't preparing for the baby bunnies that can't be there.

She has not only been annoying, though. She has always been a happy, energetic bunny, one fun to watch. She's still prone to flopping out on her side and exposing her belly. She has always run joyful little energetic laps of her cage. The one thing that she doesn't, though? She doesn't bink, an expression of bunny joy in which a rabbit leaps up and flips around in mid-air.

Except, that she did. I had gotten up first, as I often do, and was downstairs while [profile] bunny_hugger was still in bed. I looked over Sunshine, who had run around a little. And then she did a perfect bink, leaping straight up as if by magic and then twisting 180 degrees around to land again. I was delighted. And taken by surprise; if I had been the slightest bit ready I'd have given her some treats to encourage that.

She's been her usual bundle of energy and

Trivia: The postwar Strategic Bombing Survey's research indicated that at the very end of the war about 29 percent of the German population still wanted to continue fighting, 24 percent claiming never to have wavered in their resolve and about five percent having wavered and then regained confidence in the conflict. Source: Why The Allies Won, Richard Overy.

Currently Reading: Disasters and Accidents in Manned Spaceflight, David J Shayler.

PS: Reading the Comics, October 4, 2019: Glances Edition, comic strips which exist and that's all I have to say about that. Of course one of them gets into calendars so I get verbose. It happens.


PPS: Some more pinball art and stuff.

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Alvin G and Company was a short-lived company made by the refugees of Gottleib Pinball's final bankruptcy in the 90s. So you can see why in those trying times they would ... try to make a two-player pinball, the occasionally-attempted solution to a problem nobody actually has. Anyway, [profile] bunny_hugger examines the whole affair.


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Lower half of my playfield on the Alvin G and Company Soccer-Ball. The other side has the same layout; a ball shot too hard down the center goes into the opponent's play.


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And here the lower side of the Joust two-player pinball game, which similarly has a very short and mirrored playfield for the competitors. It does use the same sound effects as the video game.


We have a land-line phone. We always have and we don't figure on giving that up, thank you. We like getting calls from robots who're having trouble with their headsets or who just leave a blank dial tone after they get our answering machine. Last wek it looked like our choice in the matter had evaporated. We noticed when we were trying to call a friend and make sure of just when we were meeting up for coffee. No dial tone. We just got a steady, vacant buzzing. When we called our line from a cell phone, we got a busy signal.

I assumed the problem was our phone being broken, and bought its exact duplicate. The problem was not our phone, and I returned the duplicate. Hm.

We finally tested it at the access point outside the house. This took a bit of delay since the box had been painted shut when the house was painted, maybe five years ago. Had to wait for a clear enough day to go chipping the paint apart, which wasn't easy as last week we got about 18 solid days of rain. But the phone was dead at the access point, too, meaning that --- and here's a small relief --- the problem was not us. The Phone Company would have to fix things.

[profile] bunny_hugger did not like being without the land line at all. I was more relaxed about it, on the grounds that there are five people who have business calling us (her parents, her brother, and my parents), and we have alternate contacts for four of them. (My father's phone will not call my cell phone, for reasons we cannot understand. But neither willy my phone call his.) So it might be inconvenient to not get a notification call that new eyeglasses are in, but it's not a major problem either. We know when roughly they should arrive.

Friday, when we were at Marvin's Marvellous Mechanical Museum for pinball league --- [profile] bunny_hugger would have a perfect night, five first-place finishes in her five games, a feat I've never done --- her parents got a call. It was some guy pulling that ``vague relative declaring they have an emergency please send to them gift cards'' scam. They hung up promptly, of course. But then did worry: what if there were an issue? So they tried to call the two males who could plausibly have reason to call them. [profile] bunny_hugger's brother was fine of course. And me? ... Our land line was busy, for hours. My cell phone was in the car so went to voice mail. [profile] bunny_hugger heard her phone but assumed at that hour no legitimate business was going on.

Her parents tried sending a couple little routine-bits-of-business e-mails, like about when exactly we planned to go to Cedar Point later this month. With no idea what was really going on this seemed too low-priority to answer typing out an e-mail on the iPod. It could wait until we got home, hours later. So, you know, after hours of them freaking out to no good purpose. So, yes, we felt really good about that. So freaking good. You can't imagine.

When we called in the problem The Phone Company estimated our repair would be done within the week, which [profile] bunny_hugger did not approve of at all. In fact they were done by Sunday morning, a thing I discovered when we got a call saying something [profile] bunny_hugger had ordered at the mall was ready for pickup. Mere minutes later, we got a robot dialing the answering machine and leaving a dial tone when we didn't pick up. It's good to have everything back as it should be.

Trivia: In 1907 Scientific American offered a trophy for the first publicly-observed flight of over a kilometer's length. The Wright Brothers had managed this as early as 1904, but were refusing to make public demonstrations. Source: First Flight: The Wright Brothers and the History of the Airplane, T A Heppenheimer. (You don't really appreciate how much the Wright Brothers worked hard to make themselves look like scam artists.)

Currently Reading: Disasters and Accidents in Manned Spaceflight, David J Shayler.

PS: My 2019 Mathematics A To Z: Koeningsberg Bridge Problem, a topic nominated by [profile] bunny_hugger to me.


PPS: My next batch of photographs is from the VFW Ann Arbor Pinball Hall of Fame's open weekend in May of 2018, so adjust your expectations accordingly. There'll be a heap of backglass art coming up.

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The snack stand that's set up outside the VFW Ann Arbor Pinball Hall of Fame. At least for open-house weekends it's set up and sells hot dogs, burgers, that sort of thing. We usually get some chips and pop.


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A Zoltar fortune-telling machine that's set up in the vestibule of the VFW. I don't think we've ever given it a try.


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And the view from the VFW Entrance! On the right is one of the two rows of woodrails, the 1950s pinball games with extremely basic mechanisms. Not so basic as the World's Series seen a couple days ago in these pages, but still, pretty old stuff.

So our first big event after Pinball At The Zoo was ... well, another pinball event. The VFW Ann Arbor Pinball Hall Of Fame annual show. Once again we got tickets for Friday evening, the 4-to-10-pm show. We might not be able to do that again: rumor is the guy who owns the place wants next year's to be Saturday and Sunday alone. Why cut back on the few days the place is (or even can be) open to the public, when it's always extremely popular, to the point that tickets reliably sell out? ... Nobody's really sure, although it's hard not to get the vibe that the guy who owns the collection doesn't really like having all these strangers in messing up his games. There was a tournament before the show started, but we didn't join that. For one, [profile] bunny_hugger still had classes in the early afternoon. For another, it was some ridiculously large entry fee that, as I understand it, was neither for charity nor paid out to winners. It's how you hold a tournament while not really wanting anyone there.

Still, the show draws a lot of attendees, including pinball vendors showing off their latest. There were three Black Knight: Sword of Rage tables, one of them the plain vanilla kind played at Pinball At The Zoo, and two the more deluxe models with an upper playfield. This was our chance to try the game again, before it comes to every pinball venue around us, and maybe even hear more than the bass of the music.

Also present: one of Jersey Jack's newest tables, Willie Wonka and the Chocolate Factory. I'm not sure if the game rules are finalized (as far as game rules are ever final, anymore; it's now easy to patch the software in a pinball game, so it's easy to ship a partially complete game and trust you'll fix it after the fact). But it's bright and colorful just as you'd imagine the theme would be, and there's several lovely and weird shots to make, and already neat clips from the movie for various modes. Nobody got the Wonkavator multiball started but that looks like it should be great fun. We never did see anyone tilt a ball, but we've all got an idea what clip from the movie they've got to use when that event occurs.

We met up with MWS, of course, as well as some Lansing League regulars like RED and GCB and all. We led RED and GCB to Class Of 1812, to hear the multiball music, which goes into the 1812 Overture Done As Chicken Clucking, part of the game's weird-era Gottleib weirdness. RED opened the game's coinbox door --- something anyone can do, but which is against the rules and can get you kicked out --- to turn the volume up to ``earth-shattering'' so we, and everyone in the room, could hear it. Which was great, mind you, and which everyone liked. For a while. RED opened the box again to turn the sound down when one of the event staff came over. RED told them, ``I was turning the sound down'' without mentioning his part in turning the sound up, and was thanked for this good deed. Then he held up a pack of Mentos and smiled at the camera.

[profile] bunny_hugger and I would go looking largely for the older, weirder games. There were some wonderful new selections available. Particularly, there were a bunch of pure-mechanical games, pre-war pinball machines, from the era before there were flippers. There was just a shooter lane, a ball, and the fact you could tap on a machine to nudge it a little. Where the ball ended up guided your score. Some of them were great and I felt almost an instant expert, such as Bally's 1933 Airway, where there's ten airplanes labelled different cities, and a scoop for a ball to land in each one. In my best game I got balls in seven of the ten city-planes.

Others had me stumped, though. They had a 1934 Rube Gross and Company Torpedo, a naval-war-themed game. But the pins --- actual nails in the wood --- seem to close off all but two of the scoring holes. Even GRV, who knows every rule to every game ever, couldn't see how any of the rest even came into play. There are some dirigibles that hide the openings to tunnels, but he got a ball into one of them and it just returned to the shooter lane. So how does this game work? I don't know. Rube Gross and Company was active from September 1934 to sometime in 1935 and made three games, according to the Internet Pinball Database.

One little frustrating bit. I was having my best-ever game of Quicksilver, an early solid state game with a melty-character theme. My last ball, though, didn't kick into the plunger lane. This is a really simple fix --- open the coin box door and push the solenoid that kicks the ball out --- but, of course, non-staff opening the coin box door are subject to expulsion. I asked the first staffer who was nearby, an older man who was going around polishing table. He didn't seem to know what to do, or to follow what exactly the problem was, and in trying to fix it he lifted up the playfield, and reset the game, and eventually turned off the game. Well, two outstanding balls is still something.

The VFW has a Seawitch, too. This is an early-80s game with playfield adapted to be the new Beatles game. Beatles rapidly became one of my favorite pinball games, something I just have a complete understanding of the flow for and all the major shots and what to do. This was the first time I'd seen Seawitch since the Beatles came out, and I wanted to see how they compared. It turns out if you play Seawitch as though it were the Beatles table, you have a pretty good Seawitch game. In particular, the way the drop targets build your bonus multiplier, how the bonus multiplier carries over, and how you earn an extra ball are the same on Seawitch as on Beatles. So that's fun to know, in case it ever turns up.

We didn't really have enough time, but we never do at the VFW. Maybe next year, when --- if rumor pans out --- we'll probably get the Saturday ticket, 10-to-10. Saturdays are reportedly always packed, but there are a lot of games there, and twice as many hours wouldn't hurt.

Trivia: In 1755 --- before the declaration of what would be the Seven Years' War --- British sailors captured three hundred French merchantmen, taking something like $6 million in prizes. Source: The First Salute: A View of the American Revolution, Barbara W Tuchman.

Currently Reading: Holland on the Hudson: An Economic and Social History of Dutch New York, Oliver A Rink.

PS: A little more Potter Park Zoo Wonderland of Lights, 2017 edition.

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Light-lined sidewalk that's got the day's fresh snow on it. December 2017 was a snowy time in Lansing, which is great for night pictures and a little less great for walking around in.


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Nice long arc on the sidewalk with a bunch of Christmas trees. I like how the trees are lit from beneath and you can see the darkness of the sky.


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These were not animated reindeer lights, but I liked the way the picture came out anyway.

Despite some surprising events which ate up almost all my free time this week, in adventures of such import that they cannot yet be revealed, I did get something published each day this past week on my humor blog. And here's what it all was. Thanks for reading.

And now, let's close out the VFW Ann Arbor Pinball Hall of Museum visit.


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Playfield for the 1986 Williams table Grand Lizard, and source of the immortal question, why does a lizard-empress have mandril bodyguards? The answer is why would she NOT?


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Games in for repair, including two early-60s tables. They were likely working by the next time we visited but there is something wonderful about a game that's challenging despite all the rules and all the playing options being right there, obvious for anyone to see.


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Playfield of Strange Science, another of the pinball tables I first learned the trade on.


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Playfield for Quicksilver, an early solid state game with the blobbiest artwork in pinball.


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So when Stern pinball released Iron Maiden in 2018, wiseacres like me naturally asked how we were supposed to differentiate it from the 1982 Iron Maiden, featuring art by Keith Parkinson doing some Hajime Sorayama stuff.


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[profile] bunny_hugger making her way out the door while people check out the food donations which gave the night its ostensible theme.


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Oh, and a couple of the not-quite-pinball mechanical attractions they have there, and which I don't think were turned on: a couple of devices built around the theme of rolling a ball into place using controls that make this needlessly hard. They're fun but nobody plays them enough to be good at them.


Trivia: Cincinatti and Saint Louis did not play each other at all for the first half of the 1882 American Association baseball season. They played each other 16 times in their final 36 games. Source: The Beer and Whisky League: The Illustrated History of the American Association --- Baseball's Renegade Major League, David Nemec.

Currently Reading: DC Comics: Sixty Years of the World's Favorite Comic Book Heroes, Les Daniels.

If we expected anything about Meridian-Baseline State Park it's that it would be empty. It's a tiny park near nothing but the intersection of county lines and 200-year-old surveying paths, and was opened to the public only four years. It was not empty. It wasn't packed, mind, but there were several groups of people. People resting in hammocks in the woods. People walking dogs. People curious what we were looking for, which we explained as ``frogs'', an excuse tolerable since there were 180 billion spring peepers there making a great noise which silenced when we talked, and which came back gradually as we stood silently still. People walking with their kids, who'd run a while and then fall down and cry. This would be a danger: it's bad form to leave a mysterious small package in a remote area while strangers are watching. Urban letterboxers have similar challenges.

Another thing we expected: that there would be a place to put a letterbox. We kind of knew going in that the north intersection point would be no good. Also there's a north and a south intersection point. Michigan's baseline latitude is broken, with the part east of the meridian --- the older line --- 935.88 feet north of the part west of the meridian. Nobody is sure why. But once you've laid out a baseline like this, there's no choice but to stick with it.

The land is marshy. This is because the lower peninsula is, geographically, a swamp that someone went and chopped all the trees down from. That someone is Americans, a project which started in 1837 and was complete by 1915. When the park was built in the 70s, both the north and south intersection points were marked with neat copper(?) discs inset in a small circular pyramid. Over the decades since the building and the opening, the land around the north point washed away, so it now sits like a flying saucer several feet above the swamp level. Part of opening the park was building a boardwalk from kind-of dry-ish ground to the concrete cylinders. There was no hope of placing anything there, although ``underneath the monument'' would be such a cool hiding spot, if a thing could be kept there. Also at some point somebody stole the north intersection's disc and it had to be replaced when the park opened. Yes, everybody wants to know who fenced a Meridian-Baseline Intersection Point monument.

Also why they didn't also nab the south intersection's marker. The ground for this one has not yet washed away. Nor has that disc been stolen. This would be the obvious candidate for a place to plant the letterbox. If there were a single good hiding place. In a forested area like this there's normally a bouquet of hiding places. Hollowed-out logs. Piles of rocks with a good little cavern among them. Fallen branches that form a concealed crater. And here? There was ... nothing.

There were a lot of constraints here, of course. We wanted someplace that didn't seem likely to flood. Someplace not on the main trail between the north and south points. Someplace that could conceal a sandwich-sized Tupperware-style container. Someplace that wasn't so far off the trail that people visiting it might form a social trail. Someplace that wasn't defended by too many thorny bushes. And we just kept on not finding viable places. We would go back to the car --- where I had rashly left the letterbox, when I thought the park was much smaller and nearer to the parking lot than it actually was --- and reinspect the north monument, out of the forlorn hope that maybe we had missed a spot and something in the marshlands would be not so terribly bad after all. Or that we might find a spot which maybe failed one of our criteria but was so good for the others that it was all okay.

But we did come out of this understanding why Meridian-Baseline State Park has a mere ``virtual'' geocache, in which you go to the spot and demonstrate you've been there (I think it was by counting the concrete pillars between the north and south baselines?) rather than by going to a specific location and getting a particular thing.

Oh yes, also. Michigan has a permit system to allow you to leave geocaches in state parks. This system was designed without awareness that letterboxes are a thing. And the system wants information, including precise GPS-datum coordinates, that we simply couldn't provide. This is why I am going to conceal the answer of whether we did find somewhere acceptable. I may not want it to be too easy for a state agent to find and dispose of our box, if it's there. Or to not face too directly the heartbreak of such a great location being unsupportable. Ask in confidential channels if you really want to know.

Trivia: Michigan's eastern border was set by the 1783 Treaty of Paris, which set the boundary between the United States and Upper Canada as the middle of Lake Erie ``until it arrives at the water communication between that lake and Lake Huron; thence along the middle of said water communication into Lake Huron, thence through the middle of said lake to the water communication between that lake and Lake Superior''. Source: How The States Got Their Shapes, Mark Stein.

Currently Reading: DC Comics: Sixty Years of the World's Favorite Comic Book Heroes, Les Daniels.


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And then, like, twelve minutes after we got there the VFW closed for the night. Here's a row of solid-state games, a particular delight, mostly turned off. Notice there's pinball playfields hung as wall decorations, too.


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The playfield for Data East's Secret Service, one of the first pinball games I really got into as a young undergraduate. It's ... not a great game, since Data East never figured out how to make a rule set that had something like balanced scoring, but there's a bunch of fun shots, including the upper playfield flipper created by someone who thought he was Pat Lawlor or something. This is a correctly formed pinball joke so you shall now laugh.


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A couple of stragglers, caught still playing games at 10:00 when the night ended. Unfortunately for them, it's F-14 Tomcat.

The town east of East Lansing is named Meridian. It's called that for sensible reasons: it's along the principal meridian used for the Michigan Survey, which laid out the property reference for the then-Territory. All land in Michigan is surveyed from that point. There is also the state baseline, the reference latitude. It runs from the north end of Wayne County, which contains Detroit. They intersect, as they must. Meridian-Baseline State Park was established in the 70s, but it was landlocked. It was not until 2014 that the state purchased any property that offered road access, or places to build a parking lot, or provide any interpretative material. [profile] bunny_hugger had been fascinated for decades by this theoretically open but inaccessible state park, and missed the news that it had opened. But this meant one thing: she had to plant a letterbox there.

She spent some of her too-scarce time in fall carving one. A grand one too, with a compass rose in the midst of several trees, a great representation for this most precisely known location in Michigan. And she could make this letterbox an even better find: besides its good location we had a hitchhiker to offer. This would be the Air Mail hitchhiker we'd picked up at the rest area on I-96, the one that was so badly waterlogged and ant-infested that she'd had to do emergency surgery, separating pages and drying them in the back of my car. The log was as repaired as could be, and we were ready to re-launch it. A new box in a prime location would be great.

The trouble is that weekends in October got consumed with things, including Halloweekends and visits to her parents and a host of other events. And she got frustrated by small things, like, trying to make a good reference print of her own stamp. She made a great one for the start of the logbook. She tried to make another, to print out and make a solid wood backing for the stamp. But every attempt at re-printing it came out a bit worse --- terrible, by her lights --- and she could never get it to where she liked. And even trying to glue a backing on turned into a fiasco, as the glue didn't stick, but it did turn into this gummy mess that left her infuriated. And that ate up time. With each busy week and booked weekend we lost more time, the weather getting worse and worse. Someone might come out to explore a new letterbox when the weather was good; but going in to December? (December turned out to be a fairly nice one, as mid-Michigan Decembers go, but there's no counting on that, and nice is a relative measure anyway.)

So the box lay fallow, almost ready to go, sitting there until there might be some nice weekend in the spring. A week ago last Saturday was a nice weekend in the spring. We got the letterbox pieces together, and set out.

Trivia: In 2004 China exported about 5,960,000 (twenty-foot-equivalent unit) containers to the United States; it imported about 1,390,000. Source: Box Boats: How Container Ships Changed The World, Brian J Cudahy.

Currently Reading: DC Comics: Sixty Years of the World's Favorite Comic Book Heroes, Les Daniels.


PS: And some more of the VFW Ann Arbor etc.

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Some of the tall playfield of Gottlieb's 1951 game Mermaid. It's a much more open playfield than you'd see in a modern game, although the line of rollover buttons in the middle gives you something low-down to shoot for. The real action is the bumpers at top, where you want to hit each of the numbers 1 through 7 or so.


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Lower playfield of Ball Midway's 1987 Heavy Metal Meltdown, a game notable for having this awesome synthesizer power chord that plays when you hit pretty much anything.


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Lower playfield of Williams's 1989 Bad Cats. I know I post this picture like every three months but please understand: it's a pretty fun cartoony-chaos-themed game.